nxrighthere / NanoSocketsLinks
Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols
☆163Updated 3 years ago
Alternatives and similar repositories for NanoSockets
Users that are interested in NanoSockets are comparing it to the libraries listed below
Sorting:
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆316Updated 3 years ago
- Blazing fast memory allocator designed for video games meets .NET☆168Updated 3 years ago
- A collection of collections for 'unsafe' C# code☆138Updated 5 months ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆179Updated 3 years ago
- Lightweight and fully managed reliable UDP library.☆217Updated 2 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆88Updated 2 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆90Updated last year
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- A pure managed C# implementation of the Netcode.IO spec☆261Updated 2 years ago
- Pure C# HighLevel API for multiplayer games☆249Updated 2 weeks ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆141Updated 3 weeks ago
- Benchmarks of some C# ECS frameworks.☆145Updated 3 months ago
- A 2D Physics Library for Networked Games☆271Updated 4 years ago
- An implementation of 32 bit floating point arithmetic in C#☆130Updated 13 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated last year
- Example simple game with LiteNetLib (work in progress)☆171Updated 2 years ago
- Managed C# abstraction of GameNetworkingSockets library by Valve Software☆411Updated 2 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated last year
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆254Updated 11 months ago
- Basic implementation of Disruptor for Unity3d☆200Updated 7 years ago
- DarkRift Networking by Unordinal☆234Updated last year
- A C# library for fixed point numbers☆47Updated 6 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- Reliable UDP networking library☆844Updated 6 months ago
- ☆164Updated 4 years ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆328Updated this week
- ☆319Updated 7 months ago
- A fast, multi-language, multi-precision fixed-point library!☆326Updated 2 years ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆128Updated 2 months ago