nxrighthere / NanoSockets
Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols
☆158Updated 3 years ago
Alternatives and similar repositories for NanoSockets:
Users that are interested in NanoSockets are comparing it to the libraries listed below
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆313Updated 3 years ago
- Blazing fast memory allocator designed for video games meets .NET☆167Updated 3 years ago
- A collection of collections for 'unsafe' C# code☆137Updated 3 months ago
- Lightweight and fully managed reliable UDP library.☆213Updated last year
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆173Updated 3 years ago
- A Client/Server Network State-Synchronization Layer for Games☆157Updated 7 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated last year
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆151Updated last year
- Pure C# HighLevel API for multiplayer games☆227Updated this week
- Benchmarks of some C# ECS frameworks.☆137Updated 2 weeks ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆150Updated 7 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆92Updated last year
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆249Updated 8 months ago
- A pure managed C# implementation of the Netcode.IO spec☆257Updated 2 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated 10 months ago
- Managed C# wrapper for Hydrogen cryptographic library by Frank Denis☆33Updated 3 years ago
- CS: A network library for client/server games with dedicated servers☆48Updated 5 years ago
- Reliable UDP networking library☆831Updated 4 months ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆214Updated this week
- ☆303Updated 5 months ago
- Managed C# abstraction of GameNetworkingSockets library by Valve Software☆405Updated 2 years ago
- A 2D Physics Library for Networked Games☆266Updated 4 years ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆137Updated 7 months ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆125Updated 4 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆303Updated this week
- A fast, multi-language, multi-precision fixed-point library!☆318Updated 2 years ago
- A C# library for fixed point numbers☆45Updated 5 years ago
- Basic implementation of Disruptor for Unity3d☆200Updated 7 years ago
- Iterator Library for C# and Unity☆180Updated 3 years ago
- Example simple game with LiteNetLib (work in progress)☆169Updated 2 years ago