nxrighthere / NanoSocketsLinks
Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols
☆164Updated 3 years ago
Alternatives and similar repositories for NanoSockets
Users that are interested in NanoSockets are comparing it to the libraries listed below
Sorting:
- Blazing fast memory allocator designed for video games meets .NET☆172Updated 3 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆323Updated 3 years ago
- A collection of collections for 'unsafe' C# code☆139Updated 10 months ago
- Lightweight and fully managed reliable UDP library.☆222Updated 2 years ago
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆153Updated 2 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆91Updated 2 years ago
- A pure managed C# implementation of the Netcode.IO spec☆262Updated 2 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated 2 years ago
- A 2D Physics Library for Networked Games☆276Updated 4 years ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆146Updated 5 months ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆184Updated 3 years ago
- A C# library for fixed point numbers☆48Updated last week
- Pure C# HighLevel API for multiplayer games☆295Updated last month
- A high-performance alloc free c# Jobscheduler.☆195Updated 7 months ago
- CS: A network library for client/server games with dedicated servers☆48Updated 6 years ago
- Benchmarks of some C# ECS frameworks.☆165Updated 8 months ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆151Updated 7 months ago
- A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.☆170Updated last month
- An implementation of 32 bit floating point arithmetic in C#☆132Updated 14 years ago
- ☆114Updated 3 years ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆243Updated 2 months ago
- Example simple game with LiteNetLib (work in progress)☆173Updated 3 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- A NuGet package for simple, forward-compatible references to any Unity DLL on any platform.☆120Updated last month
- A fast, multi-language, multi-precision fixed-point library!☆345Updated 3 years ago
- Iterator Library for C# and Unity☆182Updated 4 years ago
- Ignorance utilizes the power of ENet to provide a reliable UDP networking transport for Mirror Networking.☆257Updated last year
- Peer to peer network solution for multiplayer games.☆157Updated 2 years ago