rubenwe / PlanningAILinks
Goal Oriented Action Planning C#/.NET Library
☆65Updated 5 years ago
Alternatives and similar repositories for PlanningAI
Users that are interested in PlanningAI are comparing it to the libraries listed below
Sorting:
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- A reactive, modular, service based framework for Unity that keeps the code side of your project de-fragmented, organized and reuseable.☆22Updated 2 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 4 years ago
- A persistence framework for game developers☆36Updated 10 months ago
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆38Updated 2 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆25Updated last year
- Very simple, lightweight Entity Component System platform based on archetype architecture☆29Updated 10 months ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- 2D Brawler built in Unity C#☆29Updated 9 years ago
- Unity ECS Entity Builder/Wrapper☆47Updated 2 years ago
- SpeedDate Masterserver: Connecting Players☆24Updated last year
- An ECS framework designed to be easy to use and learn.☆22Updated 3 years ago
- Bit packing library for C#☆32Updated 5 years ago
- Minimal HTN AI implementation for Unity3d.☆30Updated 6 years ago
- Recastnavigation in C#☆35Updated 4 years ago
- Goal oriented action planning beyond GOAP☆79Updated 5 years ago
- Additional types and functionality☆24Updated 4 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 5 years ago
- An example showing the how ECS Events package can be utilized in a game.☆20Updated 5 years ago
- A small C# JSON library optimized for speed.☆22Updated last year
- Entia is a free, open-source, data-oriented, highly performant, parallelizable and extensible Entity-Component-System (ECS) framework wri…☆30Updated 5 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆81Updated 9 months ago
- ☆37Updated last week
- Tutorial Projects following a Youtube-Series☆23Updated 5 months ago
- An efficient and easy to use voxel framework for Unity.☆30Updated 5 years ago
- ☆16Updated 6 years ago