JohannesDeml / NetworkBenchmarkDotNetLinks
Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)
☆88Updated 2 years ago
Alternatives and similar repositories for NetworkBenchmarkDotNet
Users that are interested in NetworkBenchmarkDotNet are comparing it to the libraries listed below
Sorting:
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated last year
- A collection of collections for 'unsafe' C# code☆138Updated 5 months ago
- Extension methods library emitting IL to generate delegates for fast reflection☆98Updated 9 years ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆20Updated 8 months ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 4 years ago
- Blazing fast memory allocator designed for video games meets .NET☆168Updated 3 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated last year
- Keeps time in sync between server and client.☆40Updated 5 years ago
- Shared code between the Svelto repositories☆41Updated 10 months ago
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆107Updated this week
- Server and client Examples show how ENet-CSharp works with Unity☆21Updated 3 years ago
- A high-performance alloc free c# Jobscheduler.☆187Updated 2 months ago
- Fast and light BitWriter and BitReader.☆68Updated last year
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆40Updated 9 years ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆231Updated this week
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆90Updated last year
- Benchmarks of some C# ECS frameworks.☆145Updated 3 months ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆151Updated 7 years ago
- A Client/Server Network State-Synchronization Layer for Games☆156Updated 7 years ago
- NetCoreServer Client implementation for Unity☆92Updated 4 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- Managed C# wrapper for Hydrogen cryptographic library by Frank Denis☆33Updated 3 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆28Updated 4 months ago
- dotnet 6 port of the C++ recastnavigation library.☆64Updated last year
- Forked Newtonsoft.Json to support .NET Standard 2.0 with AOT compliance☆29Updated 7 years ago
- CS: A network library for client/server games with dedicated servers☆48Updated 6 years ago
- Hexagonal lib for .NET☆35Updated 4 years ago
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆141Updated 3 weeks ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated last year