Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)
☆86Apr 6, 2023Updated 2 years ago
Alternatives and similar repositories for NetworkBenchmarkDotNet
Users that are interested in NetworkBenchmarkDotNet are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols☆167Mar 13, 2022Updated 4 years ago
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆64May 10, 2024Updated last year
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆323Mar 13, 2022Updated 4 years ago
- Keeps time in sync between server and client.☆42Jun 6, 2019Updated 6 years ago
- A collection of collections for 'unsafe' C# code☆139Dec 12, 2024Updated last year
- Using ENet-CSharp for a multiplayer setup with a Unity Client and .Net Core Server environment☆53Oct 12, 2022Updated 3 years ago
- Lightweight and fully managed reliable UDP library.☆226Mar 22, 2023Updated 3 years ago
- ☆17Apr 3, 2021Updated 4 years ago
- Improved stack trace display for Unity.☆37Oct 3, 2020Updated 5 years ago
- Data-oriented networking playground for the reliable UDP transports☆111Jan 31, 2024Updated 2 years ago
- Reliable UDP networking library☆895Jul 3, 2025Updated 8 months ago
- Networking framework for Entitas ECS. Targeted at turnbased games or other slow-paced genres.☆170Jun 12, 2019Updated 6 years ago
- Flexible networking library for Unity☆12Apr 26, 2019Updated 6 years ago
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆92Nov 1, 2023Updated 2 years ago
- Async load / save local data with compression, encryption and integrity check.☆13Aug 13, 2022Updated 3 years ago
- Server platform for games, which includes router, matchmakers and game servers☆15Aug 19, 2025Updated 7 months ago
- 动态渲染Unity地形网格,记录网格是否是玩家的行走范围,然后导出编辑好的网格用于服务器导航、验证使用☆31Nov 23, 2018Updated 7 years ago
- Pure C# HighLevel API for multiplayer games☆315Updated this week
- Extensions for the Unity DI container☆11Feb 16, 2018Updated 8 years ago
- 基于 Addressable \ UniTask \ Qframework 的客户端框架☆14Updated this week
- ⚡ Zapnet is a Unity framework for game networking built with Lidgren☆39Jan 30, 2023Updated 3 years ago
- Open Source MMO Framework built with dotnet 6 and NativeAOT runtime.☆17Feb 14, 2023Updated 3 years ago
- A UDP networking library for games made in GameLoop!☆17Feb 26, 2021Updated 5 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆14Jun 20, 2018Updated 7 years ago
- Basic implementation of Disruptor for Unity3d☆200Jun 10, 2017Updated 8 years ago
- Convert PUN 2's callback to UniRx's Operator☆15Jul 18, 2021Updated 4 years ago
- Implementing GGPO with Kimbatt's deterministic Unity physics.☆14Dec 31, 2021Updated 4 years ago
- This little script will generate static classes for layers, scenes, tags and resources☆14Feb 25, 2015Updated 11 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Jun 15, 2017Updated 8 years ago
- A blazing fast byte (de)serializer☆23Jun 19, 2023Updated 2 years ago
- Alternative to StringBuilder class for Unity games, with minimal memory allocation and faster performance.☆94May 3, 2017Updated 8 years ago
- ☆15Aug 15, 2024Updated last year
- Higher level implementation for LiteNetLib (https://github.com/RevenantX/LiteNetLib)☆122Updated this week
- Web browser based Realtime Untiy3D Log viewer☆18Mar 10, 2019Updated 7 years ago
- Lite reliable UDP library for Mono and .NET☆3,507Mar 13, 2026Updated last week
- small example on how to use LiteEntitySystem using Unity engine☆43Feb 2, 2026Updated last month
- High performance pure c# kcp implementation.☆99May 11, 2025Updated 10 months ago
- NetCoreServer Client implementation for Unity☆95Apr 8, 2021Updated 4 years ago