nxrighthere / Smmalloc-CSharp
Blazing fast memory allocator designed for video games meets .NET
☆167Updated 3 years ago
Alternatives and similar repositories for Smmalloc-CSharp:
Users that are interested in Smmalloc-CSharp are comparing it to the libraries listed below
- A collection of collections for 'unsafe' C# code☆138Updated 4 months ago
- Lightweight UDP sockets abstraction for rapid implementation of message-oriented protocols☆162Updated 3 years ago
- Robust and efficient library for management of asynchronous operations in C#/.Net.☆221Updated this week
- Managed C# wrapper for Hydrogen cryptographic library by Frank Denis☆33Updated 3 years ago
- Lightweight toolset for creating concurrent networking systems for multiplayer games☆315Updated 3 years ago
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated 2 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆176Updated 3 years ago
- Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.☆289Updated last month
- Benchmarks of some C# ECS frameworks.☆140Updated 2 months ago
- Lightweight and fully managed reliable UDP library.☆214Updated 2 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆152Updated last year
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆126Updated last month
- A Client/Server Network State-Synchronization Layer for Games☆157Updated 7 years ago
- Faster.Map is a high-performance, memory-efficient alternative to Dictionary and ConcurrentDictionary in .NET. Designed for extreme speed…☆114Updated last month
- Extension methods library emitting IL to generate delegates for fast reflection☆97Updated 8 years ago
- C# cross precision 3D maths library.☆47Updated 3 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated 11 months ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆82Updated 2 months ago
- A C# library for fixed point numbers☆47Updated 6 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆155Updated 2 years ago
- A high-performance alloc free c# Jobscheduler.☆184Updated last month
- C# interpreter written in C#☆134Updated 2 years ago
- Binary serializer. Unmatched speed and efficiency.☆76Updated 3 months ago
- Fast and light BitWriter and BitReader.☆68Updated last year
- A pure C# CIL interpreter designed to load and execute managed code on IL2CPP (Unity) platforms.☆146Updated last week
- Simple, forward-compatible references to any Unity DLL on any platform.☆116Updated last month
- A improved fork of ENet, a tried and true networking library. C, C++, C# compatible.☆91Updated last year
- An implementation of 32 bit floating point arithmetic in C#☆129Updated 13 years ago
- Permuted Congruential Generator (PCG) for C#☆52Updated 7 years ago
- A pure managed C# socket-agnostic reliability layer inspired by reliable.io and yojimbo☆150Updated 7 years ago