tinco / Farseer-PhysicsLinks
A Git Mirror of Farseer Physics a C# port of Box2D
☆53Updated 11 years ago
Alternatives and similar repositories for Farseer-Physics
Users that are interested in Farseer-Physics are comparing it to the libraries listed below
Sorting:
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- C# ENet Wrapper☆69Updated 9 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆44Updated 8 years ago
- A straightforward C# port of Recast\Detour libraries☆83Updated 10 years ago
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- Box2D physics library ported to aid interoperation with Unity 3D☆46Updated 8 years ago
- DPhysics (Decompiled)☆17Updated 9 years ago
- ☆21Updated 8 years ago
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆59Updated 12 years ago
- Shared code between the Svelto repositories☆41Updated last year
- libnoise port to C#☆16Updated 5 years ago
- A simple editor inspector enhancement for Unity3D. Support public and non-public properties, fields, methods and also static members.☆20Updated 10 years ago
- Unity3D FPS networking prototype based on fholm's Lidgren Authoritative Networking Example: http://forum.unity3d.com/threads/102903-Submi…☆40Updated 13 years ago
- An ENet Implementation in C#☆31Updated 4 years ago
- UnityBehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under…☆49Updated 11 years ago
- Entitas-Standalone is a pure C# console app using Entitas☆33Updated 2 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆29Updated 8 months ago
- Pathfinding framework☆26Updated 5 years ago
- Some glue to allow debugging of KopiLua using remote Lua debuggers such as ZeroBrane☆17Updated 11 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- [deprecated] C# libraries aimed at simplifying game development targeting .NET >=3.5☆121Updated 9 years ago
- An deterministic behavior tree implementation for multiplayer networking games☆21Updated 8 years ago
- ☆32Updated 10 months ago
- Modified version of [lidgren-network-gen3](https://github.com/lidgren/lidgren-network-gen3).☆19Updated 9 years ago
- A DSL for macro expansion ,in order to help framework develop☆27Updated 6 years ago
- A demo Unity application using Railgun and MiniUDP.☆19Updated 8 years ago
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- jsb+bridge.net☆34Updated 8 years ago
- Unity port (C#) of the Random Dungeon Generator by drow : http://donjon.bin.sh/code/dungeon/dungeon.pl☆32Updated 2 years ago