A Git Mirror of Farseer Physics a C# port of Box2D
☆58Apr 27, 2014Updated 12 years ago
Alternatives and similar repositories for Farseer-Physics
Users that are interested in Farseer-Physics are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- High performance 2D collision detection system with realistic physics responses.☆748Aug 1, 2021Updated 5 years ago
- clone of http://code.google.com/p/box2dx/☆15May 8, 2012Updated 14 years ago
- A 2D Physics Library for Networked Games☆282Feb 28, 2021Updated 5 years ago
- ☆31Feb 1, 2017Updated 9 years ago
- WebAssembly Core API☆23Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆19Oct 5, 2015Updated 11 years ago
- MonoGame + CefSharp.Offscreen☆17Jan 3, 2023Updated 3 years ago
- A cross-platform, realtime physics engine for all .NET apps.☆407Oct 12, 2023Updated 3 years ago
- Modular Macro-powered Particle System for haxe☆18Apr 27, 2025Updated last year
- GLFW bindings for Haxe☆18Sep 16, 2019Updated 7 years ago
- Kick start executable for running stand-alone distributed Mono applications☆73Jul 21, 2026Updated 2 months ago
- Order Independent Translucent Rendering Using Depth Peeling Method In UE4☆18Nov 8, 2020Updated 5 years ago
- 这是一个相机投影矩阵的演示案例☆18Mar 22, 2024Updated 2 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Apr 12, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- deterministic physics for Unity(fork自他人,留作备份)☆15Dec 9, 2016Updated 9 years ago
- Use assimp importer on unity☆36Jul 29, 2016Updated 10 years ago
- Quadtree and Octree implementation for unity☆21May 31, 2020Updated 6 years ago
- HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.☆20Apr 22, 2013Updated 13 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Oct 8, 2020Updated 6 years ago
- Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: h…☆74Sep 21, 2015Updated 11 years ago
- my ludum dare repo☆21Jul 4, 2016Updated 10 years ago
- HTTPSniffer LSP proider☆27Dec 10, 2012Updated 13 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆313Jun 13, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Secode系列工具之Opcode编辑器☆18Nov 27, 2018Updated 7 years ago
- The puremvc framework written in lua☆15Dec 13, 2016Updated 9 years ago
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆42Oct 2, 2023Updated 3 years ago
- ☆22Apr 24, 2017Updated 9 years ago
- 基于ET框架致敬LOL的Moba游戏,包含完整的客户端与服务端交互,热更新,基于双端行为树的技能系统,更多精彩等你发现!☆17Nov 8, 2020Updated 5 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆125Jan 18, 2024Updated 2 years ago
- I added multiprompt functionality to this script, so that one can input a path to a file containing the "screenplay".☆10Apr 5, 2023Updated 3 years ago
- A star war game developed with MonoGame☆12May 16, 2016Updated 10 years ago
- orbisGl2 liborbis new graphic backend based on raylib☆14Mar 31, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- software skia for resource-constrained devices☆13Mar 3, 2016Updated 10 years ago
- .NET bindings for GLFW.☆48Feb 17, 2022Updated 4 years ago
- Entitas-Standalone is a pure C# console app using Entitas☆33Nov 10, 2022Updated 3 years ago
- postgresql repack in cloud with a twist☆12Mar 31, 2021Updated 5 years ago
- Tutorials I followed from catlikecoding.com (not my tutorials)☆13Sep 22, 2020Updated 6 years ago
- An implementation of the Squid GUI library for MonoGame☆17Jan 30, 2020Updated 6 years ago
- Enterprise Architecture with .NET, published by Packt☆15Jun 1, 2024Updated 2 years ago