tinco / Farseer-Physics
A Git Mirror of Farseer Physics a C# port of Box2D
☆51Updated 10 years ago
Alternatives and similar repositories for Farseer-Physics:
Users that are interested in Farseer-Physics are comparing it to the libraries listed below
- Very simple, lightweight Entity Component System platform based on archetype architecture☆27Updated last month
- 2D math / geometry collision library for C#, compatable with monogame.☆53Updated 3 years ago
- A demo Unity application using Railgun and MiniUDP.☆19Updated 8 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 7 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆59Updated 12 years ago
- Box2D physics library ported to aid interoperation with Unity 3D☆46Updated 7 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆42Updated 7 years ago
- An deterministic behavior tree implementation for multiplayer networking games☆20Updated 7 years ago
- Box2DNet is a C# port of Box2D☆31Updated 6 years ago
- Shared code between the Svelto repositories☆41Updated 7 months ago
- Various core functions useful to almost every project☆17Updated last week
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆38Updated 9 years ago
- Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: h…☆72Updated 9 years ago
- Entitas-Standalone is a pure C# console app using Entitas☆34Updated 2 years ago
- Some glue to allow debugging of KopiLua using remote Lua debuggers such as ZeroBrane☆17Updated 10 years ago
- This is just a test project to understand how to create a deterministic lockstep framework for a simplified RTS☆23Updated 8 years ago
- Rough draft of a multiplayer lockstep model for Unity, networked thanks to the LiteNetLib library.☆31Updated 6 years ago
- A straightforward C# port of Recast\Detour libraries☆82Updated 9 years ago
- Goal Oriented Action Planning C#/.NET Library☆63Updated 4 years ago
- Advanced physics engine library based on Chipmunk in C#☆82Updated 5 years ago
- A simple editor inspector enhancement for Unity3D. Support public and non-public properties, fields, methods and also static members.☆20Updated 10 years ago
- SharpSteer2 - AI Steering Behaviours For C#☆32Updated 9 years ago
- .NET/Mono/Unity Networking Library☆40Updated 11 years ago
- DPhysics (Decompiled)☆17Updated 8 years ago
- A Lock Step Module of Unity for RTS game☆15Updated 5 years ago
- Nearly allocation free Mono C# SendTo/ReceiveFrom NonAlloc variants.☆23Updated 3 years ago
- Modified version of [lidgren-network-gen3](https://github.com/lidgren/lidgren-network-gen3).☆20Updated 8 years ago
- Unity port (C#) of the Random Dungeon Generator by drow : http://donjon.bin.sh/code/dungeon/dungeon.pl☆32Updated last year
- C# ENet Wrapper☆69Updated 8 years ago
- Unity3D FPS networking prototype based on fholm's Lidgren Authoritative Networking Example: http://forum.unity3d.com/threads/102903-Submi…☆40Updated 12 years ago