futurechris / QuadTreeLinks
A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.
☆42Updated 10 years ago
Alternatives and similar repositories for QuadTree
Users that are interested in QuadTree are comparing it to the libraries listed below
Sorting:
- Shared code between the Svelto repositories☆41Updated last year
- Svelto.ECS and Svelto.Tasks Mini Examples for Unity☆145Updated 5 months ago
- 3D A* Pathfinding that doesn't need baked navmeshes and can be used with dynamically created terrain (MapMagic or other)☆80Updated 7 months ago
- Bitset-based ECS with rollbacks. C# library and Unity package.☆135Updated this week
- A collection of collections for 'unsafe' C# code☆139Updated 9 months ago
- A 2D Physics Library for Networked Games☆55Updated 6 years ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- LeoEcsLite - Lightweight C# Entity Component System framework☆54Updated 3 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆63Updated last year
- Behavior Tree using UI Builder, GraphView, and Scriptable Objects in Unity 2021.3☆67Updated 3 years ago
- State saving for Unity DOTS☆65Updated last year
- Very simple, lightweight Entity Component System platform based on archetype architecture☆29Updated 8 months ago
- ☆37Updated 2 weeks ago
- c#-Unity ECS framework☆136Updated 3 years ago
- Fixed point math with 48.16 precision (based on lib by https://github.com/fholm)☆182Updated 3 years ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆56Updated 3 years ago
- Spatial hashing for Unity using ECS/DOTS☆58Updated 2 years ago
- Benchmarks of some C# ECS frameworks.☆164Updated 7 months ago
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆79Updated 5 months ago
- A bridge for Bepuphysics and Unity☆66Updated 11 months ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆49Updated last week
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 4 years ago
- Sample project for NSprites package☆106Updated 9 months ago
- dotnet 6 port of the C++ recastnavigation library.☆66Updated 2 years ago
- Basic assets for working with NSprites package☆76Updated last year
- C# Binary entity component system framework☆78Updated last week
- Converting UGUI to be DOTS compliant☆115Updated 4 years ago
- NetCoreServer Client implementation for Unity☆95Updated 4 years ago
- Simple C# 2D physics engine written on top of LeoEcsLite framework just for training.☆24Updated last year
- The Unity BRG Container☆95Updated last year