igiagkiozis / PCGSharpLinks
Permuted Congruential Generator (PCG) for C#
☆53Updated 7 years ago
Alternatives and similar repositories for PCGSharp
Users that are interested in PCGSharp are comparing it to the libraries listed below
Sorting:
- A flood fill algorithm implementation for C#☆90Updated 5 years ago
- Blazing fast memory allocator designed for video games meets .NET☆172Updated 3 years ago
- A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by …☆33Updated 11 months ago
- CS: A network library for client/server games with dedicated servers☆48Updated 6 years ago
- Library that adds Vector2i and Vector3i classes, which are integer counterparts to Vector2 and Vector3.☆24Updated 8 years ago
- Managed wrapper for the PhysFS library☆21Updated 8 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Goal Oriented Action Planning C#/.NET Library☆64Updated 5 years ago
- Repository with advanced collections like OrderedHashSet or OrderedDictionary☆46Updated 6 years ago
- A C# library for fixed point numbers☆48Updated last week
- Strings in a hurry.☆64Updated 8 years ago
- Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.☆117Updated 11 years ago
- FlexBuffers is JSON comparable binary format with random value access capabilities☆37Updated 3 years ago
- A simple system for running nested coroutines in C#.☆139Updated 8 years ago
- For when you've had to use System.IO one time too many☆135Updated last year
- Roslyn analyzers for DefaultEcs users.☆14Updated 3 years ago
- An entity component system framework for C#, Unity.☆37Updated 3 years ago
- C# cross precision 3D maths library.☆47Updated 3 years ago
- A C# library for modular functions and actions, heavily inspired by Inform 7's rulebooks☆27Updated 11 months ago
- Behavior Trees and Case Logic for C#7☆112Updated 3 years ago
- .NET port of the PCG Random Number Generator library (www.pcg-random.org)☆34Updated 2 years ago
- lots of messy scribbles☆19Updated last year
- SharpSteer2 - AI Steering Behaviours For C#☆32Updated 10 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Various DOTS Gotchas collected by me☆69Updated 6 years ago
- A replacement for Unity coroutines using C#7's async/await☆78Updated last year
- Low-level dotnet network benchmark for UDP socket performance (.NET and Unity compatible)☆87Updated 2 years ago
- A 2D Physics Library for Networked Games☆56Updated 6 years ago
- Simple C# LZF compression library which attempts to minimize memory allocations.☆29Updated 8 years ago
- Fork of Fleck optimized for Unity (or anything else really)☆16Updated 8 months ago