igiagkiozis / PCGSharpLinks
Permuted Congruential Generator (PCG) for C#
☆54Updated 7 years ago
Alternatives and similar repositories for PCGSharp
Users that are interested in PCGSharp are comparing it to the libraries listed below
Sorting:
- A flood fill algorithm implementation for C#☆90Updated 5 years ago
- Library that adds Vector2i and Vector3i classes, which are integer counterparts to Vector2 and Vector3.☆24Updated 8 years ago
- Blazing fast memory allocator designed for video games meets .NET☆173Updated 3 years ago
- Shared code between the Svelto repositories☆40Updated last year
- Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.☆116Updated 11 years ago
- Strings in a hurry.☆64Updated 8 years ago
- C# cross precision 3D maths library.☆47Updated 3 years ago
- A simple system for running nested coroutines in C#.☆138Updated 8 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- For when you've had to use System.IO one time too many☆135Updated 2 years ago
- A C# library for fixed point numbers☆54Updated last month
- CS: A network library for client/server games with dedicated servers☆49Updated 6 years ago
- A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by …☆33Updated last year
- libnoise port to C#☆16Updated 6 years ago
- General purpose C# code library.☆99Updated 3 weeks ago
- Repository with advanced collections like OrderedHashSet or OrderedDictionary☆46Updated 6 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- Penner's easing functions in C#☆102Updated 12 years ago
- ☆21Updated 5 years ago
- Advanced physics engine library based on Chipmunk in C#☆83Updated 6 years ago
- Roslyn analyzers for DefaultEcs users.☆14Updated 3 years ago
- .NET port of the PCG Random Number Generator library (www.pcg-random.org)☆35Updated 2 years ago
- A replacement for Unity coroutines using C#7's async/await☆78Updated last year
- Managed wrapper for the PhysFS library☆21Updated 8 years ago
- Various collections which are completely unmanaged by the GC☆50Updated 4 years ago
- Behavior Trees and Case Logic for C#7☆114Updated 3 years ago
- C# implementation of Fortunes Algorithm. Includes MonoGame example☆90Updated 4 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆119Updated last year
- Free open-source math library for games.☆44Updated 9 years ago
- FlexBuffers is JSON comparable binary format with random value access capabilities☆37Updated 4 years ago