subokita / Three.cpp-Rev-2Links
Reboot of the attempt to port Three.cpp
☆18Updated 8 years ago
Alternatives and similar repositories for Three.cpp-Rev-2
Users that are interested in Three.cpp-Rev-2 are comparing it to the libraries listed below
Sorting:
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- Code for my tutorials on using GLFW3.☆40Updated 10 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- yet another C++ port of three.js, based on r86+☆88Updated 6 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆79Updated last year
- 3D Physics Engine.☆53Updated 9 years ago
- A one file creative coding library☆29Updated 8 years ago
- a 3d modeler☆114Updated last year
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- Physically based renderer and simulation engine for real-time applications.☆42Updated 5 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆18Updated 10 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- procedural geometry for Ogre3D☆45Updated last week
- glTF 2.0 loader for C++14☆23Updated 8 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 10 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated 8 months ago
- FFT visualizer for images☆26Updated 8 years ago
- A small demo and tutorial of the image load/store feature of OpenGL 4☆26Updated 8 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 9 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- An efficient interactive C++ renderer for ShaderToy-alike demos with 2D/3D/CubeMap/Video/Camera/LightField/Volume textures. (Partially us…☆66Updated 5 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- Atmosphere shaders using BGFX☆36Updated 7 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- Header-only base C++ library.☆20Updated 8 years ago