nyorain / vvgView external linksLinks
Vulkan NanoVG backend
☆33Jun 9, 2018Updated 7 years ago
Alternatives and similar repositories for vvg
Users that are interested in vvg are comparing it to the libraries listed below
Sorting:
- A C header file to help write cross-platform code related to stdio functions☆16Apr 14, 2023Updated 2 years ago
- Random-Access Vector Graphics☆29Nov 20, 2010Updated 15 years ago
- Runs NanoVG demo with moui.☆12Aug 10, 2020Updated 5 years ago
- Tutorial for how to write a simple game in assembly language for the Commander X16☆10Oct 26, 2020Updated 5 years ago
- Broad-phase optimizations.☆11Feb 26, 2017Updated 8 years ago
- Modern C++ vulkan utility library.☆263Dec 5, 2020Updated 5 years ago
- High-performance C++ ECS with cache-friendly sector-based architecture and multithreading support.☆19Jan 10, 2026Updated last month
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 10 years ago
- A simple example Wayland compositor using Clutter☆15Jul 18, 2013Updated 12 years ago
- 3dfx OpenGL stuff☆14Mar 11, 2023Updated 2 years ago
- Lightweight append-only, header-less, journaling file format (C++11)☆15Dec 8, 2015Updated 10 years ago
- High level vulkan 2D vector-like graphics api (C++)☆194Feb 14, 2021Updated 5 years ago
- A Blender add-on to improve the workflow between Blender and Unreal Engine 4☆12Jun 19, 2020Updated 5 years ago
- nano 3d is a small modern software rasterizer☆13Mar 11, 2018Updated 7 years ago
- A simple and lightweight tree container (C++03)☆16Oct 25, 2015Updated 10 years ago
- Single-header library for simple HTTP requests☆12Jun 3, 2015Updated 10 years ago
- THIS REPOSITORY IS OBSOLETE, DO NOT USE☆15Jun 24, 2020Updated 5 years ago
- DirectX 12 Framework and Applications☆14Apr 16, 2022Updated 3 years ago
- Practical Entity Component System☆18Jan 12, 2019Updated 7 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Oct 6, 2015Updated 10 years ago
- Vulkan 2D graphics library☆813Aug 19, 2025Updated 5 months ago
- engine used in some nesnausk! demos☆22Oct 4, 2011Updated 14 years ago
- Lightweight inline profiler that measures wall-time, cpu-time and premptive context switches for threads.☆74Jun 7, 2022Updated 3 years ago
- A wrapper for Intel(R) MetricsDiscovery API that simplifies some common tasks and provides a more unified interface across different grap…☆22Jan 3, 2023Updated 3 years ago
- simple vulkan framework☆12May 29, 2016Updated 9 years ago
- (this is not my code. original repository deleted) Blendish is a small collection of drawing functions for NanoVG in a single C header fi…☆24Aug 7, 2015Updated 10 years ago
- ☆21May 22, 2020Updated 5 years ago
- Rust MP3 decoder project☆25Aug 18, 2019Updated 6 years ago
- A lightweight ring dependency system (C++11)☆21Apr 11, 2016Updated 9 years ago
- ☆20May 12, 2015Updated 10 years ago
- A live GLSL programming environment on windows☆23Oct 3, 2018Updated 7 years ago
- REST 3D public edition (need updated description)☆21Sep 29, 2016Updated 9 years ago
- Simple GLSL compilation checker that uses the display driver☆26Feb 5, 2017Updated 9 years ago
- glTF 2.0 loader for C++14☆23Jun 5, 2017Updated 8 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆17Nov 26, 2019Updated 6 years ago
- C++14 library to enhance enumerator capabilities, including arbitrary length, statically allocated, strongly typed masks.☆22Sep 25, 2022Updated 3 years ago
- Converts RenderDoc Vulkan capture to compilable and executable C++ code.☆26Jan 6, 2020Updated 6 years ago
- ☆614Jan 7, 2023Updated 3 years ago
- A generator of JSON parser & serializer C++ code from structure header files☆27Jan 18, 2026Updated 3 weeks ago