keijiro / NativeToComputeLinks
Unity sample: Loading data from unmanaged memory to a GPU buffer.
☆57Updated 3 years ago
Alternatives and similar repositories for NativeToCompute
Users that are interested in NativeToCompute are comparing it to the libraries listed below
Sorting:
- custom procedural sky renderers for HDRP☆62Updated last year
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆52Updated 2 years ago
- Raymarching in Unity using the job system☆36Updated 5 years ago
- modular particle system using compute shaders.☆28Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆111Updated 5 years ago
- Unity post effect that calculates world space☆28Updated 7 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 4 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- Test project for the volumetric material feature in Unity 2022.2☆66Updated last year
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated 3 years ago
- Various C# scripts.☆86Updated last month
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆105Updated 2 years ago
- A collection of weird camera effects☆42Updated 4 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated 8 months ago
- Biplanar mapping shader for Unity☆104Updated 4 years ago
- (Unity) Applying .cube LUT using Shader Graph☆33Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- (Unity Shader Graph) Rhythmic flashing effect☆65Updated 7 months ago
- Camera projective uv-mapper☆51Updated 5 years ago
- 3D intersection algorithm collections for Unity.☆71Updated 7 years ago
- Examples of how to draw a procedural triangle in Unity3D☆61Updated last year
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- Tubular mesh (tube shape along a curve without torsion) builder for Unity.☆50Updated 7 years ago
- Experimental applications and home of AppModules, a wide-ranging app toolkit.☆55Updated 4 years ago
- An extension library for Unity Mathematics.☆131Updated last year
- ☆45Updated 4 years ago
- Custom Add-ons for Unity Visual Effect Graph☆37Updated 4 years ago
- Blueprint shading with depth peeling in Unity☆78Updated 5 years ago