nothke / UnityDOTSGotchas
Various DOTS Gotchas collected by me
☆68Updated 5 years ago
Related projects: ⓘ
- Bloom effect from Shadow of the Colossus for Unity☆73Updated 6 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- ☆76Updated 4 years ago
- ☆49Updated 3 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 4 years ago
- A bezier Spline system for Unity.☆108Updated 5 years ago
- ☆43Updated last year
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 3 years ago
- ☆63Updated 3 years ago
- Enhanced Texture Previewer for Unity☆74Updated 4 years ago
- Zero-copy sharing between managed and native arrays in Unity☆163Updated 4 years ago
- GC free (non alloc) voronoi diagram for Unity☆57Updated 5 years ago
- ☆49Updated 3 years ago
- ☆63Updated 5 years ago
- SIMD exercises for Burst and Unity☆82Updated 3 years ago
- Geometry grass shader for unity.☆84Updated 3 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆50Updated 4 years ago
- Misc stuff I made for ECS.☆50Updated 4 years ago
- Provides an oblique projection matrix for a camera.☆77Updated 6 years ago
- URP Texel Lighting☆37Updated last year
- Perlin noise on the GPU in Unity☆42Updated 2 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆69Updated 5 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆91Updated last year
- Vertex animation with C# Job System and new Mesh API☆107Updated 4 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 5 years ago
- Extending DOTS☆60Updated 3 years ago