keijiro / DrawMeshWithMotionVectorsLinks
An example showing how to generate per-object motion vectors when using DrawMesh.
☆79Updated 7 years ago
Alternatives and similar repositories for DrawMeshWithMotionVectors
Users that are interested in DrawMeshWithMotionVectors are comparing it to the libraries listed below
Sorting:
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- An attempt at rendering the "Dabrovic Sponza" scene with Unity.☆63Updated 4 years ago
- An attempt at using compute shaders.☆65Updated 10 years ago
- A volumetric particle system for Unity3D.☆68Updated 10 years ago
- ☆77Updated 7 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- Skybox shaders based on the CIE sky models.☆26Updated 11 years ago
- A small library of noise functions☆42Updated 9 years ago
- Low poly basic shape library for Unity☆43Updated 9 years ago
- i have no idea what im making☆50Updated 7 years ago
- Surface Slicing Full Screen Effect☆67Updated 10 years ago
- gpu particle for unity☆110Updated 7 years ago
- A collection of custom shaders for Unity particle system (Shuriken).☆137Updated 7 years ago
- ☆78Updated 8 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆114Updated 7 years ago
- Presentation deck for my talk at Unite Shanghai/Seoul 2019☆53Updated 6 years ago
- 32-bit packed color format with RGBM encoding for shader use☆40Updated 7 years ago
- Geometric mirroring effect for Unity☆44Updated 9 years ago
- Control motion vector generation from timeline☆43Updated 7 years ago
- ☆30Updated 8 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Updated 9 years ago
- A utility script that layouts game views with multiple displays.☆110Updated 6 years ago
- A prototype of text animation shader☆82Updated 9 years ago
- A pre-calculated Portal visibility system for Unity.☆142Updated 6 years ago
- Unity implementation of Real-time procedural volumetric fire.☆63Updated 8 years ago
- Yet another low-poly man☆98Updated 5 years ago
- An image effect simulating depth of field with hexagonal apertures☆65Updated 10 years ago