peeweek / ShurikenMasterView external linksLinks
Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D
☆36Nov 12, 2021Updated 4 years ago
Alternatives and similar repositories for ShurikenMaster
Users that are interested in ShurikenMaster are comparing it to the libraries listed below
Sorting:
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 5 years ago
- ☆17Jul 3, 2021Updated 4 years ago
- Igor is an automation tool for Unity3D☆10Feb 3, 2017Updated 9 years ago
- Forked version of the Seurat plugin. Supports HDRP! Seurat is a scene simplification technology designed to process very complex 3D scene…☆17Mar 29, 2021Updated 4 years ago
- Mesh preview project repo☆39Apr 1, 2020Updated 5 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆20Jun 28, 2019Updated 6 years ago
- Simple bake manager for lightmapping in Unity☆70Jan 23, 2018Updated 8 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆29Jun 11, 2019Updated 6 years ago
- ☆22Jul 6, 2018Updated 7 years ago
- How to generate a procedural mesh with Compute Shaders in Unity☆10Jun 1, 2020Updated 5 years ago
- Sketching utility like Processing for Unity.☆12Nov 27, 2016Updated 9 years ago
- ☆12Apr 6, 2016Updated 9 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Mar 12, 2019Updated 6 years ago
- GPU version (Unity compute compatible) of AABB triangle intersection based on Tomas Akenine-Möller's implementation that can be found her…☆73Mar 7, 2018Updated 7 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Jan 6, 2024Updated 2 years ago
- Shared scripts and resources across Unity projects.☆57Sep 5, 2025Updated 5 months ago
- Bake skinned mesh animations to 2D textures☆55Aug 24, 2021Updated 4 years ago
- ☆26Jun 29, 2018Updated 7 years ago
- Unity Editor Extensions and Tools by Napland Games☆20Jun 8, 2019Updated 6 years ago
- This is simple to use CurlNoise effect for Unity.☆12Oct 13, 2019Updated 6 years ago
- ☆10Jul 27, 2018Updated 7 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 6 years ago
- A package that autosaves the Unity3D scene you are working on every few minutes. Keeps the last 5 (configurable) number of autosaves.☆15Mar 8, 2015Updated 10 years ago
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆15Jan 20, 2017Updated 9 years ago
- Fast and Stable Color Balancing for Images and Augmented Reality☆16Dec 19, 2015Updated 10 years ago
- voxel particles like fossil excavation☆11Dec 8, 2019Updated 6 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- ☆25Mar 9, 2016Updated 9 years ago
- Offscreen indicators for Unity 3D game objects☆52Dec 22, 2019Updated 6 years ago
- GPU Particles for Unity☆50Apr 3, 2021Updated 4 years ago
- Make transitions look nicer with non-linear interpolation☆48Mar 3, 2024Updated last year
- Upgrade Text, InputField, Dropdown and TextMesh objects to their TextMesh Pro variants in Unity☆128May 30, 2025Updated 8 months ago
- ☆28Jul 2, 2016Updated 9 years ago
- VR Compatible Raymarching for Unity☆20Sep 9, 2024Updated last year
- ☆11Sep 26, 2019Updated 6 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Mar 12, 2022Updated 3 years ago
- Hexagon shaped Bokeh Depth Of Field for Unity☆14May 6, 2018Updated 7 years ago
- tools to cut procedural meshes☆16May 23, 2020Updated 5 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆40Nov 25, 2017Updated 8 years ago