qknight / libnoiseLinks
this is a fork of libnoise which changes the build system from static Makefiles to cmake
☆123Updated 10 months ago
Alternatives and similar repositories for libnoise
Users that are interested in libnoise are comparing it to the libraries listed below
Sorting:
- A portable, open-source, coherent noise-generating library for C++☆68Updated 2 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- voxel Terrain using marching cubes and transvoxel☆111Updated 8 years ago
- Procedural tree mesh generator (and editor)☆203Updated 9 years ago
- Automatically exported from code.google.com/p/accidental-noise-library☆82Updated 2 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆151Updated 3 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Docking code for ImGui☆66Updated last year
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 9 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 4 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆288Updated 3 years ago
- Data driven game engine.☆161Updated 5 years ago
- Open Source occlusion culling engine for 3D Scenes☆101Updated 11 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 9 months ago
- Bootstrap projects for the Magnum C++11 graphics engine☆95Updated 2 months ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 4 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Complete source for my experimental voxel engine☆109Updated 7 years ago
- VERY simple cross-platform C++ analytics for games (using Google Analytics)☆97Updated last year
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)☆336Updated 3 years ago
- Modern C++ swizzling header-only library☆192Updated last year
- C++ minimal entity-component system single header library☆121Updated 6 years ago
- C++ GUI API Aimed at Games☆99Updated last year
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆91Updated 3 years ago
- CVars is a cross-platform OpenGL Quake like console for changing program variables at runtime.☆54Updated 6 years ago
- Simple terrain editor built using Urho3D.☆112Updated 2 years ago
- A GLSL parser☆269Updated 2 years ago