qknight / libnoiseLinks
this is a fork of libnoise which changes the build system from static Makefiles to cmake
☆125Updated last year
Alternatives and similar repositories for libnoise
Users that are interested in libnoise are comparing it to the libraries listed below
Sorting:
- A portable, open-source, coherent noise-generating library for C++☆70Updated 2 years ago
- Voxel engine in C++ using Urho3D☆109Updated 7 years ago
- Procedural tree mesh generator (and editor)☆204Updated 10 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- voxel Terrain using marching cubes and transvoxel☆112Updated 8 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆154Updated 3 years ago
- Docking code for ImGui☆66Updated last year
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Modern C++ swizzling header-only library☆192Updated last year
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆291Updated 3 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆95Updated 6 months ago
- OpenGL and Vulkan header and loader generator.☆208Updated last year
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆163Updated 3 years ago
- Data driven game engine.☆166Updated 5 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆294Updated 9 years ago
- C++ GUI API Aimed at Games☆101Updated last year
- Automatically exported from code.google.com/p/accidental-noise-library☆81Updated 3 years ago
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆228Updated 10 years ago
- Open Source occlusion culling engine for 3D Scenes☆104Updated 11 years ago
- C++ minimal entity-component system single header library☆123Updated 7 years ago
- Vulkan core for the Verto Studio Graphics Library (VGL) Engine☆69Updated 2 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- The Configurable Math Library, v1☆33Updated 8 years ago
- Game Engine☆129Updated 6 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 4 years ago
- Cute little deferred shading implementation.☆142Updated 6 years ago
- Quadric Error Function (QEF) / Single Value Decomposition solvers in various languages☆87Updated 8 years ago