JTippetts / U3DTerrainEditorLinks
Simple terrain editor built using Urho3D.
☆112Updated 2 years ago
Alternatives and similar repositories for U3DTerrainEditor
Users that are interested in U3DTerrainEditor are comparing it to the libraries listed below
Sorting:
- Urho3D application template with the base functionality which is required for most projects.☆52Updated 4 years ago
- Blender to Urho3D mesh exporter☆122Updated 2 years ago
- Data driven game engine.☆161Updated 5 years ago
- Qt based 2D particle editor for Urho3D☆32Updated 10 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- a C++ implementation to play back Spriter animations☆96Updated last year
- MIT Licensed 3D Engine☆295Updated 9 years ago
- Scape terrain editor☆56Updated 4 years ago
- Sample nuklear ui integration for Urho3D☆18Updated 8 years ago
- Cross-platform C++ 2D / 3D game engine.☆224Updated 6 years ago
- Maratis version 4 (experimental)☆67Updated 3 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Generation of random maps☆51Updated 11 years ago
- Entity-component-system based 3D game engine☆66Updated 11 years ago
- Open Source occlusion culling engine for 3D Scenes☆101Updated 11 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆178Updated 5 years ago
- Unity3D to Urho3D assets converter☆37Updated last year
- Simple, Unity-like Game Engine.☆246Updated 7 years ago
- Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE☆103Updated last month
- Data and binaries of Lumix Engine☆76Updated 6 years ago
- Physically based rendering (PBR) for raylib☆112Updated 2 years ago
- Nebula Trifid☆71Updated last year
- An open source, cross-platform game engine designed for indie developers.☆161Updated last year
- A renderer for ioquake3 that uses bgfx.☆205Updated 3 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆151Updated 3 years ago
- High Level Material Shader editor☆80Updated 7 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated last month
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- Official Cal3D - 3d character animation library☆60Updated 3 years ago
- this is a fork of libnoise which changes the build system from static Makefiles to cmake☆123Updated 10 months ago