SRombauts / SimplexNoiseLinks
A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)
☆339Updated 3 years ago
Alternatives and similar repositories for SimplexNoise
Users that are interested in SimplexNoise are comparing it to the libraries listed below
Sorting:
- C++ SIMD Noise Library☆618Updated 4 years ago
- Header-only Perlin noise library for modern C++ (C++17/C++20)☆750Updated 3 years ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆400Updated last week
- A drop-in entity editor for EnTT with Dear ImGui☆244Updated last year
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆338Updated last year
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆521Updated 3 years ago
- bgfx, imgui, glfw, glm☆240Updated last year
- A simple voxel engine written from the ground up in C++ and OpenGL☆228Updated 3 years ago
- An implementation of Wave Function Collapse with a focus on performance.☆422Updated 10 months ago
- C++ library strictly wrapping OpenGL objects.☆549Updated 4 months ago
- 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation☆374Updated 2 years ago
- Minimal bgfx "hello world" example☆208Updated 3 years ago
- Pure-shader sky and cloud rendering in OpenGL☆206Updated 3 years ago
- OpenGL implementation of the MSDF algorithm☆293Updated 10 months ago
- Lightweight, multi-platform, data-oriented game engine.☆911Updated last year
- GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources☆242Updated 4 months ago
- ImGuiSDL: SDL2 based renderer for Dear ImGui☆186Updated 3 years ago
- 🧙 MAGE v0☆274Updated 7 months ago
- A simple realtime graphics playground for experimentations.☆563Updated last month
- Procedural terrain generator with tessellation | C++ OpenGL 4.1☆125Updated 4 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆290Updated 3 years ago
- ☆153Updated 8 years ago
- Public repository for all the game code for Seed of Andromeda.☆329Updated 4 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆463Updated 7 years ago
- Modular node graph based noise generation library using SIMD, C++17 and templates☆1,195Updated 2 weeks ago
- A Vulkan game engine with a focus on data oriented design☆417Updated 4 months ago
- CMake build scripts for bgfx. Released under public domain.☆255Updated 3 weeks ago
- this is a fork of libnoise which changes the build system from static Makefiles to cmake☆124Updated 11 months ago
- A header-only, very efficient 2D rectangle packing library. Used in Assassin's Creed and Skydio drones. 2 scientific references.☆551Updated last week
- Object-oriented C++ wrapper for OpenGL.☆417Updated last year