Header-only C++17 wrapper for OpenGL 4.6 Core Profile.
☆162Dec 5, 2021Updated 4 years ago
Alternatives and similar repositories for gl
Users that are interested in gl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Wrapper for OpenGL, OpenAL and EGL including utilities for writing distributed applications with graphics and/or audio rendering.☆92Sep 1, 2021Updated 4 years ago
- OGLplus is a collection of open-source, cross-platform libraries which implement an object-oriented facade over the OpenGL® (version 3 an…☆499Oct 26, 2021Updated 4 years ago
- C++ library strictly wrapping OpenGL objects.☆559Apr 14, 2025Updated last year
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Nov 15, 2016Updated 9 years ago
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆567Apr 17, 2019Updated 7 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- OpenGL and Vulkan header and loader generator.☆208Feb 19, 2026Updated 2 months ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Experimental High Level Framework for Vulkan☆329Jan 21, 2019Updated 7 years ago
- ☆478Oct 13, 2022Updated 3 years ago
- C++ 3d math types for game developers☆21Feb 16, 2024Updated 2 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- Generic C++14 Database Construction Library☆15Jul 12, 2018Updated 7 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆159Apr 29, 2018Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Next Generation Renderer for Cross Platform Engine Development☆144Mar 24, 2026Updated last month
- Modern C++ vulkan utility library.☆262Dec 5, 2020Updated 5 years ago
- C++ toolbox for modern OpenGL☆13Feb 3, 2015Updated 11 years ago
- Multithreaded header only C++11 CSV parser☆29Mar 12, 2024Updated 2 years ago
- [UNMAINTAINED] C++ glTF (2.0 only) loader☆34May 29, 2018Updated 7 years ago
- [UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.☆246May 29, 2018Updated 7 years ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 8 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 8 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,580Apr 22, 2026Updated 2 weeks ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆477Jun 17, 2018Updated 7 years ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆617Mar 10, 2023Updated 3 years ago
- Work-in-progress Rust application that converts C++ header-only libraries to single self-contained headers.☆26May 6, 2019Updated 7 years ago
- Simple raytracer using DirectX Raytracing (DXR).☆42Oct 5, 2019Updated 6 years ago
- Anvil is a cross-platform framework for Vulkan☆610Jun 17, 2024Updated last year
- Object-oriented C++ wrapper for OpenGL.☆415Feb 17, 2024Updated 2 years ago
- Modern C++ library for the development of real-time graphical applications☆1,765Mar 10, 2020Updated 6 years ago
- Non-intrusive, high performance C++17 lightweight JSON de/serializer☆69Nov 26, 2019Updated 6 years ago
- Foundations of symbol based programming☆30Nov 26, 2019Updated 6 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- A wrapper around the Vulkan graphics API.☆15Feb 23, 2018Updated 8 years ago
- A C++14 Entity Component System☆191Aug 22, 2020Updated 5 years ago
- Drop-in replacement for Vulkan shared library, for older hardware compatibility☆391Mar 2, 2026Updated 2 months ago
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆892Sep 6, 2021Updated 4 years ago
- Intrinsic is a Vulkan based cross-platform game and rendering engine. The project is currently in an early stage of development.☆1,045Apr 21, 2023Updated 3 years ago
- Real-time hybrid engine written in C++☆31Sep 17, 2018Updated 7 years ago
- ☆29Jul 3, 2020Updated 5 years ago