septag / termiteLinks
Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say
☆84Updated 6 years ago
Alternatives and similar repositories for termite
Users that are interested in termite are comparing it to the libraries listed below
Sorting:
- Data driven game engine.☆163Updated 5 years ago
- Game Engine☆129Updated 6 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆88Updated 10 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- Nebula Trifid☆72Updated 2 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆82Updated 6 months ago
- Docking code for ImGui☆66Updated last year
- lightweight entry point for games☆72Updated 7 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last week
- A minimal geometry editing UI based on IMGUI☆115Updated 5 years ago
- OpenGL and Vulkan header and loader generator.☆207Updated last year
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Physically based rendering (PBR) for raylib☆118Updated 3 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- Cross-platform entry point library☆66Updated 4 months ago
- HorusUI Immediate Mode Graphical User Interface☆148Updated 3 months ago
- C++ Game Engine☆37Updated 2 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- bgfx runtime shader compiler. Library version of the bgfx shaderc tool to build bgfx shaders from sources at runtime.☆42Updated 5 years ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- onut. A little framework to make games in C++ or JavaScript☆48Updated 5 months ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Embeddable lightweight scripting language with C++ syntax☆72Updated last week
- C++ minimal entity-component system single header library☆123Updated 7 years ago
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago