AdrienHerubel / imguiLinks
A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend
☆227Updated 9 years ago
Alternatives and similar repositories for imgui
Users that are interested in imgui are comparing it to the libraries listed below
Sorting:
- A dynamic font glyph cache for OpenGL.☆119Updated 11 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 5 years ago
- Efficient and clean text rendering for OpenGL☆116Updated 5 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- Docking code for ImGui☆66Updated last year
- a one header library for creating Lua bindings to C++☆78Updated 4 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- The Configurable Math Library, v1☆33Updated 7 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆76Updated 5 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆323Updated 9 years ago
- A minimal geometry editing UI based on IMGUI☆114Updated 5 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- tiny math and image processing in C☆203Updated 3 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 9 months ago
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆159Updated 10 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- Lightweight and low-level creative coding toolkits in C.☆245Updated 7 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 7 years ago
- ☆54Updated 7 years ago
- My software-only 3D renderer and raytracer (aka "TTSIOD renderer")☆169Updated last year
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- ShaderGen is a tool that automatically generates OpenGL Shading Language shaders that duplicate fixed function OpenGL behavior.☆112Updated 2 years ago
- Message oriented networking library using TCP transport.☆152Updated 6 months ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- [Obselete]☆44Updated 7 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆118Updated 8 years ago
- Library to render text using modern OpenGL techniques☆56Updated 12 years ago
- A simple game engine☆66Updated 9 years ago
- Data driven game engine.☆162Updated 5 years ago