AdrienHerubel / imguiLinks
A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend
☆227Updated 10 years ago
Alternatives and similar repositories for imgui
Users that are interested in imgui are comparing it to the libraries listed below
Sorting:
- A dynamic font glyph cache for OpenGL.☆119Updated 11 years ago
- OpenGL and Vulkan header and loader generator.☆208Updated last year
- Docking code for ImGui☆66Updated last year
- tiny math and image processing in C☆209Updated 4 years ago
- a one header library for creating Lua bindings to C++☆80Updated 4 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆85Updated 5 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆79Updated 5 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆326Updated 9 years ago
- Lightweight and low-level creative coding toolkits in C.☆246Updated 7 years ago
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆161Updated 11 years ago
- A C math library targeted at games☆536Updated 5 years ago
- Efficient and clean text rendering for OpenGL☆119Updated 6 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆94Updated 9 years ago
- OpenGL 4 Graphics Engine☆143Updated 9 years ago
- a cross platform (Linux and Windows) OpenGL window library in a single header☆212Updated last week
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 8 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 7 years ago
- A minimal geometry editing UI based on IMGUI☆115Updated 5 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆118Updated 7 years ago
- GLUS for OpenGL, OpenGL ES and OpenVG☆181Updated 8 years ago
- The Configurable Math Library, v1☆33Updated 8 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆119Updated 9 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆81Updated 11 years ago
- A simple game engine☆66Updated 10 years ago
- Simple event queue for GLFW 3☆76Updated 7 years ago
- ☆96Updated 7 years ago
- Signed Distance Field Builder for Contour Texturing☆243Updated 4 years ago
- Remote ImGui for https://github.com/ocornut/imgui☆250Updated 4 months ago
- Lightweight entity/component/system library (C++11)☆130Updated 9 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year