trylock / visibilityLinks
Simple sweep line visibility polygon algorithm implementation
☆104Updated 2 years ago
Alternatives and similar repositories for visibility
Users that are interested in visibility are comparing it to the libraries listed below
Sorting:
- Simple example of a breakout game, using SDL and Entt.☆44Updated 4 years ago
- Voxel engine in C++ using Urho3D☆108Updated 7 years ago
- A collection of C++ code aimed at making rendering lots of 2D geometry faster with SFML☆30Updated 3 years ago
- Data Oriented Tower Defense Example☆56Updated 7 months ago
- What a stupid name for a library☆51Updated 5 years ago
- Built for EnTT, at the request of the developer as a demo.☆83Updated 2 years ago
- C++ minimal entity-component system single header library☆121Updated 6 years ago
- 2D game made from scratch in C++☆47Updated 3 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆115Updated 4 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆33Updated last year
- 2D, zombie, action game made from scratch in C++☆119Updated 4 years ago
- Basic program that uses SDL2+OpenGL, compiling both locally and via emscripten☆89Updated 6 months ago
- Tiny C++ 3D game development library for Windows and Linux☆121Updated 4 months ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Use EnTT in Lua with Sol2☆51Updated 8 months ago
- Simple SFML and EnTT playground☆37Updated 5 years ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- C++ implementation of Fortune's Algorithm for computing bounded Voronoi diagrams☆25Updated 7 years ago
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- A 2D physics based entity component game engine☆44Updated 9 years ago
- 2D/3D C++ game framework written for use with SFML.☆68Updated 3 weeks ago
- Lightweight entity/component/system library (C++11)☆127Updated 9 years ago
- VERY simple cross-platform C++ analytics for games (using Google Analytics)☆97Updated last year
- OpenEcs - A fast, clean, typesafe, C++11, header only, Entity Component System☆38Updated 8 years ago
- OpenGl 4.4 game made with Entity Component System☆44Updated last year
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 3 weeks ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆108Updated 2 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated 3 months ago
- Simple Snake game made in C++ with the SDL2 and EnTT libraries.☆23Updated last year
- SFML Activity and Segue Mini Library☆71Updated last year