przemyslawzaworski / Unity-Post-Processing-Mod-Tool
☆59Updated 4 years ago
Alternatives and similar repositories for Unity-Post-Processing-Mod-Tool:
Users that are interested in Unity-Post-Processing-Mod-Tool are comparing it to the libraries listed below
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆102Updated 2 years ago
- Simple separable Gaussian blur function for URP☆48Updated 3 years ago
- Based by NvBlast,using Jobs system to improve performance☆59Updated 4 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆45Updated 3 years ago
- ☆54Updated 5 years ago
- Way to customize how reflection probes are baked in Unity☆73Updated 6 years ago
- Provides access to internal lighting APIs.☆80Updated 2 years ago
- Collection of Unity Burst samples☆73Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Cached Shadow Map Solution for Unity☆79Updated 2 years ago
- Simple Example that uses 3d textures to raymarch volumes☆60Updated 3 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 6 years ago
- GPU-based raycaster for Unity☆156Updated last year
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆86Updated 3 weeks ago
- billboard imposter baking for Unity☆46Updated 6 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- A tool for Unity uses normal maps to create more accurate roughness mipmaps.☆64Updated 5 years ago
- Examples of how to draw a procedural triangle in Unity3D☆61Updated last year
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆31Updated 2 years ago
- Mesh preview project repo☆40Updated 4 years ago
- ☆68Updated last year
- 🌐 First-class Mesh debugging tools for Unity☆118Updated last year
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- Visual graphs tool for unity editor☆95Updated last year
- Signed Distance Field (SDF) texture generator for Unity.☆86Updated 4 months ago
- A work in progress solution for capsule shadows in Unity.