Provides access to internal lighting APIs.
☆83Jan 9, 2023Updated 3 years ago
Alternatives and similar repositories for com.newblood.lighting-internals
Users that are interested in com.newblood.lighting-internals are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- ☆23Sep 16, 2025Updated 9 months ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Jul 3, 2019Updated 7 years ago
- [WIP] A renderer culling library for Unity. Includes distance based frustum culling. Hoping to make screen space occlusion culling too.☆16Jan 22, 2018Updated 8 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆23May 22, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Light Assistant Tool☆21Jul 1, 2023Updated 3 years ago
- Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.☆117May 2, 2021Updated 5 years ago
- Searchable and compact drawer for UnityEvent☆27Sep 13, 2021Updated 4 years ago
- .NET Core tool modifying Roslyn compiler to access internals/privates. In other words, you can access to any internals/privates in other …☆14Nov 19, 2020Updated 5 years ago
- Analysis tooling for memory snapshots of managed code runtimes, specifically, Unity Memory Snapshots.☆39May 22, 2024Updated 2 years ago
- A simple helper for constraining rects to windows and other rects☆17Jan 6, 2021Updated 5 years ago
- A simple mesh decal component for Unity☆249Dec 5, 2020Updated 5 years ago
- Pack any color data into texture channels.☆26Jan 17, 2024Updated 2 years ago
- Burst friendly (special) native collections for Unity☆87Jan 21, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Compile a c# project to a internal accessible dll (for Unity)☆23Oct 6, 2020Updated 5 years ago
- Zero-copy sharing between managed and native arrays in Unity☆179Sep 16, 2020Updated 5 years ago
- Mesh data for geometry editing, Unity Job System enabled. Similar to Blender's BMesh and BMeshUnity. Made to support "Mesh Graph", a node…☆46Sep 2, 2022Updated 3 years ago
- Humanizer meets all your .NET needs for manipulating and displaying strings, enums, dates, times, timespans, numbers and quantities.☆11Feb 17, 2023Updated 3 years ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆58Aug 8, 2024Updated last year
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44May 17, 2020Updated 6 years ago
- Visual graphs tool for unity editor☆98Mar 31, 2023Updated 3 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- A work in progress solution for capsule shadows in Unity.☆134Jan 5, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Wrapper cli tool which output Unity batch build log to StandardOutput.☆26Jun 29, 2026Updated last week
- Library for generating sharp shadow volumes in Unity3D.☆70Jan 25, 2022Updated 4 years ago
- Photoshop Like History panel with shortcut navigation☆42May 17, 2026Updated last month
- Convenient Editor Window to scale Unity's Shuriken Particle System☆16Nov 29, 2016Updated 9 years ago
- A set of utility classes to make it easier to access hidden functionality☆21Apr 29, 2021Updated 5 years ago
- ☆14Oct 2, 2022Updated 3 years ago
- EasyTimeSlicing makes it easy to slice heavy tasks into consequent game frames to execute and helps to keep the game running smoothly and…☆48Apr 14, 2024Updated 2 years ago
- Custom Editors and Controls for Unity☆16Sep 5, 2023Updated 2 years ago
- A little script that connect Unity (with HybridCLR hot update) and Jenkins together.☆17Mar 14, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- UI Gradient Slider Bar (without scripts)☆10Aug 10, 2020Updated 5 years ago
- A bullet hell game with Unity DOTS & ECS for Ludum dare 44 jam(which was passed)☆32Jul 28, 2019Updated 6 years ago
- Compare Unity's API between versions☆17Sep 18, 2021Updated 4 years ago
- UnityEditor上でShaderVariantのログを記録します☆27Oct 31, 2023Updated 2 years ago
- A suite of utilities useful for finding issues or simply visualizing properties such as UVs or normals of a mesh.☆48Jun 19, 2021Updated 5 years ago
- A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by …☆39Mar 7, 2026Updated 4 months ago
- Web interface for debug object to scene Unity.☆18Feb 11, 2021Updated 5 years ago