cinight / SimpleToolsLinks
☆104Updated 9 months ago
Alternatives and similar repositories for SimpleTools
Users that are interested in SimpleTools are comparing it to the libraries listed below
Sorting:
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆68Updated 2 years ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆46Updated 3 years ago
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆120Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆63Updated 3 years ago
- Realtime convexhull generator☆126Updated 3 years ago
- Use Unity's timeline to blend material properties☆84Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆82Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆63Updated 3 years ago
- Collection of Unity Burst samples☆78Updated 3 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- Water shader in unity urp.☆72Updated 3 years ago
- Unity Physics (ECS) samples☆86Updated last year
- ☆82Updated 3 years ago
- Provides access to internal lighting APIs.☆82Updated 2 years ago
- Volumetric Fog Package for URP Forward+☆122Updated last month
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆72Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 3 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- The Unity BRG Container☆101Updated last year
- Smooth Normals to Improve backface Outline☆83Updated 2 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆69Updated 4 years ago
- Tree&Grass System for Unity URP.☆115Updated 2 years ago
- A stylized sky shader (and material presets) for Unity.☆119Updated 2 years ago
- Simple separable Gaussian blur function for URP☆51Updated 4 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆78Updated 2 years ago
- 🌐 First-class Mesh debugging tools for Unity☆125Updated 2 years ago