cinight / SimpleTools
☆101Updated 3 weeks ago
Alternatives and similar repositories for SimpleTools:
Users that are interested in SimpleTools are comparing it to the libraries listed below
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆99Updated last year
- Smooth Normals to Improve backface Outline☆58Updated last year
- A work in progress solution for capsule shadows in Unity.☆108Updated last year
- Volumetric Fog Package for URP Forward+☆81Updated this week
- Foldout as a Decorator for group variables in Unity Script Inspector☆44Updated 2 years ago
- Use Unity's timeline to blend material properties☆72Updated last year
- Water shader in unity urp.☆69Updated 3 years ago
- Temporal AA solution for Unity's Universal render pipeline☆59Updated 2 years ago
- Unity custom handles examples☆105Updated 4 years ago
- A set of tools and utilities to help track Unity Editor performance☆89Updated last year
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP.☆82Updated last week
- Provides access to internal lighting APIs.☆80Updated 2 years ago
- Cached Shadow Map Solution for Unity☆79Updated 2 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated 2 years ago
- The Unity BRG Container☆73Updated 6 months ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- ☆68Updated last year
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- An animation plugin based on Playables API☆119Updated 10 months ago
- Find missing scripts more easily☆59Updated 2 years ago
- ☆63Updated 7 months ago
- Unity Inspector Graph Tool☆73Updated last year
- Documenting the class since Unity Technologies wont☆21Updated 4 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆67Updated 3 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆79Updated 3 years ago
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆23Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year
- Unity URP AtmosphericFog☆77Updated 3 years ago
- A sample BRG project for the blog post @ https://gamedev.center☆62Updated last year