Small collection of USD and MaterialX assets
☆48Aug 16, 2025Updated 7 months ago
Alternatives and similar repositories for cg-assets
Users that are interested in cg-assets are comparing it to the libraries listed below
Sorting:
- best render comparing software in town!☆39Feb 13, 2023Updated 3 years ago
- USD format Poly Haven models☆34Sep 5, 2022Updated 3 years ago
- Python Qt components for building custom USD tools.☆74Dec 22, 2023Updated 2 years ago
- Reference implemenation of the Layering Displaced Materials with Thickness, Accumulation, and Size paper.☆14Nov 13, 2025Updated 4 months ago
- A hands-on USD guide.☆24Aug 27, 2025Updated 6 months ago
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Sep 8, 2020Updated 5 years ago
- Rez CLI/GUI tool for installing packages from developer package repositories.☆12Nov 25, 2021Updated 4 years ago
- Rendering plugin for Pixar's USD Hydra☆138Aug 25, 2025Updated 6 months ago
- ☆37Jul 26, 2024Updated last year
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆30Sep 27, 2024Updated last year
- Converting Disney's Moana Island Scene to USD☆43Mar 22, 2020Updated 6 years ago
- USD file grammar parser☆30Apr 29, 2024Updated last year
- Assimp USD file format plugin☆17Jun 30, 2023Updated 2 years ago
- Interior mapping MaterialX node graph☆22Jun 28, 2025Updated 8 months ago
- An USD Resolver that offloads resolving to an HTTP API☆29Jan 5, 2024Updated 2 years ago
- PyPI/python package ingester/converter for the rez package manager☆31Feb 8, 2026Updated last month
- Pretty node graph showing dependencies of a USD file☆143Dec 11, 2022Updated 3 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆72Aug 26, 2023Updated 2 years ago
- A Node Graph editor for USD.☆133Feb 5, 2022Updated 4 years ago
- An openUSD Toy!☆17Mar 27, 2025Updated 11 months ago
- An example and exploration of how and whether to use Rez for project configuration management☆51Jul 18, 2019Updated 6 years ago
- glTF to USD converter with MaterialX support☆147Nov 16, 2025Updated 4 months ago
- ☆10Nov 16, 2025Updated 4 months ago
- C++ and CMake Automated Testing Framework for Pixar's OpenUSD☆16Jan 1, 2025Updated last year
- Demonstrating usage of the USD Python APIs on Google Colab notebooks.☆11Feb 3, 2021Updated 5 years ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆152Aug 15, 2025Updated 7 months ago
- Rez suite based launcher for Avalon, a fork from Allzpark☆14Apr 22, 2025Updated 11 months ago
- Arnold-compatible implementation of Pixar's bump-to-roughness workflow☆11Nov 24, 2021Updated 4 years ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆24Apr 13, 2023Updated 2 years ago
- Universal Scene Description standalone editor☆333Updated this week
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- Simple Examples to demonstrate how to compile and build USD plugins☆168Aug 6, 2024Updated last year
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆40Oct 6, 2025Updated 5 months ago
- Complementary site for learning and integrating MaterialX☆45Feb 26, 2026Updated 3 weeks ago
- USD Notice Framework https://wdas.github.io/unf/☆69Oct 4, 2025Updated 5 months ago
- Framebuffer implementation for Autodesk's Arnold -- input scene in Autodesk's Maya and visualization in Tweak's RV.☆14Jun 3, 2023Updated 2 years ago
- ☆13Jan 23, 2023Updated 3 years ago
- Hydra-enabled GPU path tracer that supports MaterialX and MDL☆325Mar 14, 2026Updated last week
- Tool for assignment of published lookdev shaders for Maya☆11Sep 13, 2019Updated 6 years ago