erich666 / McUsdLinks
Simple USD scene geometry with a variety of UsdPreviewSurface materials applied
☆72Updated 2 years ago
Alternatives and similar repositories for McUsd
Users that are interested in McUsd are comparing it to the libraries listed below
Sorting:
- A really small getting-started project for USD based projects☆58Updated 5 months ago
- An STL file format plugin for USD☆14Updated 3 years ago
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- hdRstr: A ReSTIR/RTXDI-based Hydra Render Delegate.☆58Updated 2 years ago
- Small collection of CG assets☆48Updated 4 months ago
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆37Updated 3 months ago
- ☆36Updated last year
- USD & Hydra - examples & tutorials☆30Updated 8 years ago
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆81Updated last month
- Universal Scene Description☆21Updated 7 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆30Updated last year
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆85Updated this week
- VSCode Language Extension for Pixar USD Edit Add topics☆41Updated 2 years ago
- Universal Scene Description SdfFileFormat plugin for Autodesk FBX☆113Updated 2 years ago
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆148Updated 4 months ago
- glTF to USD converter with MaterialX support☆144Updated last month
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- Experimental OpenUSD based standalone application using glfw3 and imgui☆19Updated last week
- Rendering plugin for Pixar's USD Hydra☆139Updated 4 months ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆24Updated 2 years ago
- USD Notice Framework https://wdas.github.io/unf/☆67Updated 3 months ago
- An example implementation of OpenPBR in a WebGL pathtracer☆62Updated 5 months ago
- USD format Poly Haven models☆32Updated 3 years ago
- Companion Resource to the Shader Writing Books☆13Updated last year
- Complementary site for learning and integrating MaterialX☆45Updated 3 weeks ago
- Interior mapping MaterialX node graph☆22Updated 6 months ago
- USD samples☆33Updated 2 years ago
- Cycles for Gaffer☆86Updated 3 years ago
- Bifrost nodes for USD☆55Updated 2 months ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆103Updated this week