SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.
☆352Sep 26, 2024Updated last year
Alternatives and similar repositories for smol-v
Users that are interested in smol-v are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Advanced DXTc texture compression and transcoding library☆896May 25, 2025Updated 11 months ago
- Pyramid Shader Analyzer☆315Mar 20, 2019Updated 7 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 9 years ago
- ISPC Texture Compressor☆470Sep 23, 2024Updated last year
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,420Apr 30, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Betsy GPU compressor☆376Nov 10, 2022Updated 3 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆119Jan 3, 2023Updated 3 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆344Jan 10, 2019Updated 7 years ago
- Memory Tracing Software☆435Jun 19, 2021Updated 4 years ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆181Jan 28, 2026Updated 3 months ago
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆1,980Sep 29, 2025Updated 7 months ago
- Basis Universal GPU Texture Codec☆3,017Apr 26, 2026Updated last week
- Fast O(1) offset allocator with minimal fragmentation☆1,036Apr 30, 2024Updated 2 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,137Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Real-time BC6H compression on GPU☆368Jul 26, 2023Updated 2 years ago
- MSAA and Temporal AA Sample☆345Mar 20, 2021Updated 5 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆164Nov 23, 2016Updated 9 years ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,556Apr 30, 2026Updated last week
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆243Jul 4, 2022Updated 3 years ago
- OpenGL Overload: OpenGL implementation on top of Vulkan☆278Nov 15, 2016Updated 9 years ago
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆677Sep 2, 2025Updated 8 months ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆408Jan 3, 2023Updated 3 years ago
- shd shader generator☆10Jun 20, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- State of the art RDO BC1-7 GPU texture encoders☆252Feb 27, 2026Updated 2 months ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Jun 27, 2015Updated 10 years ago
- ☆478Oct 13, 2022Updated 3 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 11 years ago
- A Vulkan implementation of real-time PBR renderer☆393Mar 30, 2017Updated 9 years ago
- ☆14Sep 13, 2016Updated 9 years ago
- Meta loader for Vulkan API☆1,813May 1, 2026Updated last week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆689Nov 11, 2024Updated last year
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,017May 25, 2025Updated 11 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- AMD Triangle Order Optimization Tool.☆223Apr 29, 2020Updated 6 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆538Aug 19, 2025Updated 8 months ago
- Cone-sphere occlusion LUT generator☆87Aug 28, 2016Updated 9 years ago
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆751May 10, 2024Updated last year
- A single-header library with a simplified interface for Vulkan synchronization☆240Mar 6, 2023Updated 3 years ago
- microprofile - embeddable CPU/GPU profiler☆497May 21, 2023Updated 2 years ago
- Rust & Vulkan test projects☆409May 12, 2022Updated 3 years ago