komiga / togoLinks
A collection of C++ libraries and tools for games and applications.
☆23Updated 4 years ago
Alternatives and similar repositories for togo
Users that are interested in togo are comparing it to the libraries listed below
Sorting:
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 9 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 8 years ago
- Python Build System☆16Updated 3 years ago
- Antialiasing algorithm☆12Updated 9 years ago
- ☆14Updated 8 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- ☆51Updated 7 months ago
- A modern installation framework.☆26Updated 3 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 9 years ago
- Pre-processor for C languages using Python embedded in C comments☆44Updated 10 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆45Updated 7 months ago
- Demoscene graphics engine.☆59Updated 5 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- Software rasterization occlusion culling library☆39Updated 9 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30Updated 10 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- Vino's Tool Box☆16Updated 8 years ago
- GLSL shader live-reloading☆70Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Documentation CSS style for Markdeep☆25Updated 7 years ago
- ☆33Updated 3 years ago
- Small code to write OpenEXR images☆59Updated 2 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- vectorized high-level math library☆43Updated 6 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- An SDF path tracer☆24Updated 7 years ago