memononen / conduiLinks
This is an example of a boolean expression editor made in Dear ImGui
☆15Updated 2 years ago
Alternatives and similar repositories for condui
Users that are interested in condui are comparing it to the libraries listed below
Sorting:
- OBJ model to 3D transparent texture converter☆40Updated 3 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆15Updated 3 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated 2 years ago
- Foton: an interactive Vulkan graphics engine with an asyncronous Python scripting environment☆22Updated 5 years ago
- A single-header C/C++ library for parsing and evaluation of arithmetic expressions☆12Updated 3 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 6 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- Derivation and numerical validation for the paper "Microsurface Transformations" (EGSR 2022) by Asen Atanasov, Vladimir Koylazov, Rossen …☆23Updated 3 years ago
- Graphics tools in C++: 3D vector, image load/save 3D model load/save, Morton code, Halton sequence, matrix math, Perlin noise, image filt…☆13Updated last year
- A LightFileWatcher☆29Updated 4 years ago
- A repository for personal experimental purpose☆11Updated 7 years ago
- Radix sort revisited again☆26Updated 7 years ago
- FFT visualizer for images☆26Updated 8 years ago
- Anyone can code☆12Updated 3 years ago
- An SDF path tracer☆24Updated 7 years ago
- An Analytic Model for Full Spectral Sky-Dome Radiance☆13Updated 13 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- Global Illumination Demo in Vulkan Compute☆12Updated 5 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆16Updated 5 years ago
- A collection of personal, single-header C and C++ libraries similar to the STB libraries. All avaliable in the public domain.☆13Updated 2 years ago
- old historical view of renderman.org AKA The RenderMan Repository☆16Updated 8 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- Recursive Wang tiles dataset for blue noise☆14Updated 9 years ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆40Updated 5 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago