Gaxil / Unity-AlembicToVAT
Alembic to VAT (Vertex Animation Texture) mini tool
☆288Updated 7 months ago
Alternatives and similar repositories for Unity-AlembicToVAT:
Users that are interested in Unity-AlembicToVAT are comparing it to the libraries listed below
- Community made extras for Amplify Shader Editor☆335Updated 4 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shuriken☆240Updated 3 years ago
- Watercolor effect for Unity URP/HDRP☆535Updated last year
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆256Updated last year
- Basic asset collection for Unity Shader Graph☆189Updated 4 months ago
- Painting directly in mesh textures in Unity 3d with shaders☆369Updated 5 years ago
- A unity cloud shader, using vertex colors and tessellation for a simple stylized look.☆232Updated 4 years ago
- A few experiments with watercolour-like shader effects made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆196Updated 4 years ago
- A collection of procedural motion scripts for Unity☆234Updated last year
- "Wig" effect with the C# Job System and the Burst compiler☆191Updated last month
- Unity VFX Graph custom asset library☆252Updated last month
- Procedural character generation with Unity Shader Graph and VFX Graph☆199Updated 3 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆910Updated 3 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆227Updated 2 years ago
- ☆212Updated 3 months ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- A testbed project for Unity real-time ray tracing features☆288Updated 10 months ago
- Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, allowing you to link sections of a graph without connection wires. <3☆287Updated 5 months ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- VFX graph workshop in HDRP with samples☆217Updated 3 years ago
- tweak vertices and generate blend shapes in Unity☆464Updated 5 years ago
- Kamakura Shaders☆351Updated 6 years ago
- URP renderfeature test project☆448Updated 2 years ago
- My testbed for Unity VFX Graph☆345Updated 4 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆193Updated last year
- Morgan - a VFX character from The Heretic, a short film made with Unity☆166Updated 4 years ago
- A package for playing sequential image sequences in Unity Timeline☆286Updated 8 months ago
- An example of controlling particle system from timeline.☆562Updated 3 years ago
- Unity primitive mesh generator as an asset importer☆346Updated last year
- Unity material and shader for applying clipped, dithered transparency☆309Updated 4 years ago