Interactive volume renderer with Rust and Wgpu
☆18Jan 20, 2023Updated 3 years ago
Alternatives and similar repositories for vokselis
Users that are interested in vokselis are comparing it to the libraries listed below
Sorting:
- Reusable post-processing effects for wgpu☆13Sep 13, 2024Updated last year
- ☆10Aug 13, 2024Updated last year
- ☆18Dec 17, 2025Updated 2 months ago
- Linearization of N-dimensional array indices.☆16Feb 13, 2022Updated 4 years ago
- Fast, limited-memory array expressions on the stack in Rust, no-std compatible☆27Feb 9, 2026Updated last month
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆209Feb 22, 2026Updated 2 weeks ago
- N-dimensional interpolation methods in Rust and Python, no-std compatible☆61Jan 16, 2026Updated last month
- BVH Construction and Traversal Library☆88Feb 1, 2026Updated last month
- A Rust library crate providing an easy FFT API for arrays and slices☆36May 28, 2025Updated 9 months ago
- Command line tool for building Rust shaders using rust-gpu☆46Updated this week
- Binary size analyzer for Rust programs☆37Apr 26, 2024Updated last year
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆164Nov 7, 2023Updated 2 years ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆43Apr 28, 2024Updated last year
- Generic B-Spline Curves in Rust☆42Feb 11, 2022Updated 4 years ago
- Vulkan-lite GPU API☆90Jun 28, 2024Updated last year
- A zero-allocation library providing const-generic implementations of Bézier curves, B-Spline curves and specialized implementations of up…☆51Jan 22, 2026Updated last month
- ☆34Mar 14, 2023Updated 2 years ago
- ☆11Jan 5, 2026Updated 2 months ago
- Texture Block Compression (BCn) written in Rust☆11Apr 12, 2021Updated 4 years ago
- Experiments with modal types☆17Oct 20, 2020Updated 5 years ago
- Hydraulic Erosion Simulation on a Sphere☆12Jan 8, 2025Updated last year
- A cross-platform library for retrieving information about connected devices.☆11Sep 5, 2023Updated 2 years ago
- B-tree range map implementation for Rust☆13Oct 5, 2023Updated 2 years ago
- ☆18Jun 6, 2025Updated 9 months ago
- Moved as monorepo -> https://github.com/iguagile/iguagile☆11Jul 15, 2023Updated 2 years ago
- a simple reference software renderer to be used for debugging shaders☆11Apr 4, 2025Updated 11 months ago
- Rust traits for nonzero generic integers☆17May 24, 2022Updated 3 years ago
- A stupid simple terminal emulator☆11Oct 10, 2025Updated 4 months ago
- Easy and efficient 2D spin glass simulation for quantum annealing☆12May 17, 2024Updated last year
- A Rust doubly-linked intrusive list with Miri tests☆12May 4, 2024Updated last year
- ☆12Mar 26, 2024Updated last year
- An automatic differentiation system for dense and sparse problems☆13Jan 16, 2025Updated last year
- Sample of Elasticsearch Docker using Sudachi analizer☆10Sep 18, 2023Updated 2 years ago
- Experimental modular probabilistic programming language in Rust, with modeling and inference separated by a generative function trait int…☆13Aug 17, 2024Updated last year
- ☆16Jun 22, 2024Updated last year
- stuffing things into pointers in a strict provenance friendly way☆12Oct 16, 2022Updated 3 years ago
- View the conference schedule of the Chaos Communcation Camp 2011☆12Jan 2, 2017Updated 9 years ago
- Voxelizes OBJ files to create textured voxel models☆14Jan 25, 2026Updated last month
- Steam audio bindings for Rust☆10Jan 26, 2025Updated last year