fmenozzi / shadertoy-rsLinks
A desktop client for Shadertoy written in Rust
â70Updated last year
Alternatives and similar repositories for shadertoy-rs
Users that are interested in shadertoy-rs are comparing it to the libraries listed below
Sorting:
- Procedural texture libraryâ94Updated last year
- ðž Realtime procedurally generated sound effectsâ55Updated 2 weeks ago
- Reimplementation of DrPetter's "sfxr" sound effect generator as a Rust libraryâ54Updated 2 years ago
- Signed Distance Field Utilitiesâ121Updated 3 years ago
- Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.â132Updated 5 months ago
- Compose and play 3D audio in pure Rustâ89Updated 2 years ago
- Sound library for gamesâ53Updated 5 years ago
- A tweening library for Rustâ65Updated 5 months ago
- Dear imgui renderer for wgpu-rs.â29Updated 5 years ago
- A RTS about mice on the moon made for the 2020 Github Game Offâ39Updated 4 years ago
- A general purpose, deterministic bin packer designed to conform to any two or three dimensional use case.â79Updated last year
- Lightweight game audioâ158Updated 2 years ago
- An easy to build and use set of SDL2 bindings.â61Updated 2 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoiâ61Updated 7 months ago
- Rust library for parameterized inbetweeningâ52Updated 4 months ago
- Procedural macros for working with Vulkan shadersâ43Updated last month
- Conway-Hart Polyhedron Notation in Rustâ78Updated 2 months ago
- A library of mesh generation utilities.â130Updated 2 years ago
- Remaking OpenBVE using a modern architecture, using Rust.â52Updated 3 years ago
- A collection of line-drawing algorithms for use in graphics and video games.â114Updated 8 months ago
- A simple library for animation in Rustâ135Updated 3 years ago
- Shadertoy browser & viewer for Mac built in Rustâ213Updated 4 years ago
- Fast prototyping 3D engineâ109Updated 3 years ago
- Rust parser for MagicaVoxel .vox files.â61Updated 4 months ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.â95Updated 3 years ago
- Skeleton animation and IK crateâ39Updated 3 years ago
- cross-platform OpenGL context creationâ25Updated 2 years ago
- Themable Immediate Mode User Interface Toolkit in Rustâ95Updated 6 months ago
- ðĪŠ Tweak constant variables live when running a programâ76Updated last year
- Framework for playing around with rendering libraries in Rustâ28Updated 4 years ago