UGU: Unclearness Geometry Utility
☆40Mar 3, 2026Updated 2 months ago
Alternatives and similar repositories for ugu
Users that are interested in ugu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration☆23May 20, 2023Updated 2 years ago
- Partial remeshing of a source mesh to match the geometric features of a target mesh☆11Feb 7, 2018Updated 8 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆29Sep 3, 2024Updated last year
- non-rigid iterative closest point☆34Mar 27, 2022Updated 4 years ago
- ☆26May 23, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Not Finished!☆32Jun 14, 2014Updated 11 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆106Jun 6, 2020Updated 5 years ago
- Implementation of the embedded deformation algorithm☆50Jul 18, 2024Updated last year
- 🐣 bnp: Blender numpy utilities https://bnp.readthedocs.io/☆25Aug 16, 2020Updated 5 years ago
- Vacancy: A Voxel Carving implementation in C++☆74Dec 1, 2021Updated 4 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆46May 15, 2020Updated 5 years ago
- Research prototyping framework for physics simulation written in C++☆195Nov 6, 2022Updated 3 years ago
- RealTime Motion Capture Toolbox for Matlab☆10Apr 11, 2016Updated 10 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Aug 30, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆12Jan 2, 2021Updated 5 years ago
- dense 3D face landmarks☆16Dec 30, 2023Updated 2 years ago
- Gradient-Domain Processing within a Texture Atlas☆75Sep 30, 2025Updated 7 months ago
- ☆23Jan 30, 2023Updated 3 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆57Dec 24, 2018Updated 7 years ago
- ☆25Feb 29, 2024Updated 2 years ago
- Unofficial mirror of Vega-FEM (http://run.usc.edu/vega/) with a fix or two☆10May 2, 2017Updated 9 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆30Apr 11, 2016Updated 10 years ago
- Template fitting for non-rigid mesh registration of a 3D face scan☆39Nov 30, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [PG2023] Refinement of Hair Geometry by Strand Integration☆33Oct 30, 2024Updated last year
- Open source code for SIGGRAPH 2022 journal paper TopoCut.☆27May 16, 2022Updated 3 years ago
- ☆45Jul 3, 2020Updated 5 years ago
- Synergizing Radiance and Occupancy Fields for Live Human Performance Capture [SIGGRAPH ASIA 2023]☆19Nov 21, 2023Updated 2 years ago
- Computation of coherently aligned pointcloud normals using nanoflann for neighbour search and Eigen for eigenvector computation.☆17Feb 1, 2018Updated 8 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆129Mar 3, 2022Updated 4 years ago
- The SQLite amalgamation - Auto updated using cron job.☆11Updated this week
- The mapping pipeline for HoloLens device☆14Jul 24, 2023Updated 2 years ago
- Line-based PatchMatch MVS (LPMVS)☆11Aug 2, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official implementation of MC Denoising via Auxiliary Feature Guided Self-Attention (SIGGRAPH Asia 2021 paper)☆46Sep 10, 2021Updated 4 years ago
- geometry processing and shape analysis framework☆73Mar 29, 2025Updated last year
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆152Oct 11, 2019Updated 6 years ago
- The provided program loads a multilinear face model and fits this model to a point cloud or a triangle mesh.☆22Oct 1, 2020Updated 5 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆63Jun 21, 2021Updated 4 years ago
- a follow-up work of HPM-MVS☆38May 20, 2024Updated last year
- DURAARK Orthophoto Generation Module☆13Jan 9, 2020Updated 6 years ago