syoyo / USD-build-aarch64Links
USD build script for aarch64 target
☆11Updated 2 years ago
Alternatives and similar repositories for USD-build-aarch64
Users that are interested in USD-build-aarch64 are comparing it to the libraries listed below
Sorting:
- Standalone application for Linux and MacOSX to open and view OpenVDB files.☆27Updated 9 years ago
- converting usdc to glb using tinyusdz & tinygltf☆21Updated last year
- An implementation of "Strain based dynamics", SCA (2014)☆16Updated 8 years ago
- C# Simple implementation of Usdz file format☆13Updated 4 years ago
- Small collection of CG assets☆48Updated 3 weeks ago
- Image processing tool for physically based shading.☆33Updated 4 years ago
- A really small getting-started project for USD based projects☆56Updated last month
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- Assimp USD file format plugin☆16Updated 2 years ago
- A collection of libraries and applications to implement OpenGL UI and generic media processing☆19Updated 5 years ago
- Metal ray-tracer source code☆66Updated last year
- ☆14Updated last year
- Half Edge data structure manipulation(inserting vertices, edges, triangulating faces, extruding faces) and Catmul-Clark Subdivision☆14Updated 7 years ago
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆19Updated last year
- A BVH animation file format plug-in for OpenUSD☆18Updated 3 weeks ago
- 3D painting tool☆39Updated 12 years ago
- Automatic UV Unwrapping Library for Dust3D☆91Updated 5 years ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆21Updated 5 years ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆53Updated 11 months ago
- From book "Heterogeneous Computing with OpenCL"☆16Updated 2 years ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 5 years ago
- ☆10Updated 7 months ago
- Blender export addon for Pixar's Universal Scene Description representation☆38Updated 6 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Convert PBR images to a glTF material☆24Updated 3 years ago
- Gpu Renderer and Rasterizer - for python☆28Updated last year
- This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL…☆13Updated 4 months ago
- Universal Scene Description☆21Updated 7 years ago
- ☆20Updated 5 years ago