Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders
☆15Apr 30, 2016Updated 9 years ago
Alternatives and similar repositories for Bokeh
Users that are interested in Bokeh are comparing it to the libraries listed below
Sorting:
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Jan 14, 2020Updated 6 years ago
- Rendering text in SceneKit using SDF fonts.☆15Nov 11, 2019Updated 6 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Sep 6, 2017Updated 8 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 7 years ago
- Demo of Core Image filter to create SceneKit normal maps from procedural bump maps☆26Feb 25, 2023Updated 3 years ago
- Swift + Metal real-time ray tracing☆11Apr 9, 2017Updated 8 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Dec 1, 2021Updated 4 years ago
- MandelBulb rendered as a Point Cloud for IOS, uses Swift and Metal☆13May 31, 2021Updated 4 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆20Aug 25, 2019Updated 6 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆14Dec 18, 2016Updated 9 years ago
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- WWDC 2017 Scholarship Recipient. A Swift Playgrounds Book that visually teaches the relationship between sines and circles.☆26Jun 13, 2017Updated 8 years ago
- Swarm intelligence with Metal technology by Apple. Small fishes interact each other, and behave like a big creature. The logic is written…☆17Nov 11, 2016Updated 9 years ago
- Metal 练手☆15Jan 4, 2020Updated 6 years ago
- A demonstration of using MDLSkyCubeTexture in a SceneKit project☆28Jul 12, 2015Updated 10 years ago
- A lightweight SkinSmoothing Filter using Metal and CoreImage.☆13Jan 17, 2025Updated last year
- CIFilter / CIKernel based fluid dynamics☆28Feb 15, 2019Updated 7 years ago
- A simple SwiftUI view where user can move and resize an image to a pre-defined size.☆15Dec 24, 2024Updated last year
- Lorenz Attractor in Swift & Metal☆41Sep 9, 2017Updated 8 years ago
- Render 3D text and svg with Metal☆13Oct 28, 2018Updated 7 years ago
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..☆17Apr 1, 2023Updated 2 years ago
- A random planet generator!☆37Dec 20, 2016Updated 9 years ago
- SwiftUI drag&drop☆10Apr 18, 2022Updated 3 years ago
- A SwiftUI view for displaying a soft, content-aware backlit background around images☆22Jan 29, 2023Updated 3 years ago
- Perfect Server Side Swift File Uploads example☆10Jul 25, 2016Updated 9 years ago
- Working example of SCNTechnique and Metal☆57Sep 22, 2017Updated 8 years ago
- SwiftUI Drag and Drop Example☆14Sep 6, 2022Updated 3 years ago
- ☆24Jan 18, 2018Updated 8 years ago
- Using OpenCV to add a depth-of-field bokeh effect to 3D scenes rendered by OpenGL. Uses some optimizations and tricks such as dividing th…☆10Nov 9, 2020Updated 5 years ago
- SceneKit Cel Shader Example☆21Sep 25, 2016Updated 9 years ago
- Neumorphism design pattern implementation for macOS/iOS/watchOS/tvOS☆11Jun 10, 2020Updated 5 years ago
- Logic programming in Swift☆12Sep 10, 2016Updated 9 years ago
- iOS GLSL fragment shader playground☆24Aug 5, 2019Updated 6 years ago
- Post Processing Effects using iOS10 SceneKit☆20Sep 6, 2016Updated 9 years ago
- Marching tetrahedra written in Swift using SceneKit☆32Sep 25, 2019Updated 6 years ago
- Utilities for working with OpenGL's GLSL shading language and vinyl records.☆30Sep 11, 2018Updated 7 years ago
- Replicating youtube's video player animation with UIViewPropertyAnimator☆26Apr 3, 2017Updated 8 years ago
- 3D version of snake☆16Sep 5, 2017Updated 8 years ago
- Computes normals for triangulated meshes☆18May 20, 2016Updated 9 years ago