sntwo / MercuryLinks
Deferred lighting demo using Metal on MacOS and iOS
☆11Updated 7 years ago
Alternatives and similar repositories for Mercury
Users that are interested in Mercury are comparing it to the libraries listed below
Sorting:
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆19Updated 5 years ago
- iPad app draws beautiful 2D and 3D images using Swift and Metal☆11Updated 5 years ago
- Demonstration of simulation of hexagonal bokeh using Metal Performance Shaders☆15Updated 9 years ago
- A Swift framework for dealing with physical units and dimensioned numbers.☆42Updated 4 years ago
- a spectrograph written using EZAudio & Metal on OSX☆12Updated 9 years ago
- A Swift Library for the I2C Wii Nunchuck controller.☆33Updated 5 years ago
- Fun with ARKit, sorry for the bad pun 🤭☆17Updated 7 years ago
- Glues Quick & Nimble together. Makes sure you run an expectation on every test.☆15Updated 9 years ago
- A Swift framework for Real-time time series data visualization☆36Updated 5 years ago
- A very simple app for editing SceneKit materials☆28Updated 6 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 9 years ago
- A circular analog dial that can display a numeric value in a specified range (like an analog speedometer).☆25Updated 3 years ago
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- Composable Core Animation Actions à la SceneKit☆67Updated 9 years ago
- Framework for rapid development of Metal applications, extending Apple's MetalKit. Offers features similar to CoreImage, but doesn't rest…☆16Updated 7 years ago
- Example of how to use Swift 3 in order to read a Doom WAD file☆18Updated 8 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 12 years ago
- Light-weight, operator-overloading-free complements to CoreGraphics!☆46Updated 7 years ago
- WWDC 2017 Scholarship Recipient. A Swift Playgrounds Book that visually teaches the relationship between sines and circles.☆26Updated 8 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Updated 7 years ago
- ☆13Updated 9 years ago
- vImage / Accelerate convolution filter in Swift☆14Updated 10 years ago
- Swift-only generic NSOperation for handling async operations☆12Updated 9 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 7 years ago
- ☆27Updated 13 years ago
- An introduction to image processing with Metal and Swift☆17Updated 9 years ago
- Swift library for parsing OpenAPI 2.0 (f.k.a. Swagger) documents into native structures.☆25Updated 5 years ago
- Bezier path triangulation with Delaunay algorithm.☆96Updated 4 months ago
- Swift implementation of Peter Norvig's constraint based solver.☆13Updated 6 years ago
- Example of how to put a gradient over a sprite in SpriteKit.☆22Updated 9 years ago