malayli / SwiftShaders
SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks
โ42Updated 5 years ago
Alternatives and similar repositories for SwiftShaders
Users that are interested in SwiftShaders are comparing it to the libraries listed below
Sorting:
- Write Metal in Swiftโ59Updated 5 years ago
- ๐ฎ Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the contextโฆโ57Updated 5 years ago
- a Framework for iOS & macOSโ57Updated 2 years ago
- iOS GLSL fragment shader playgroundโ23Updated 5 years ago
- MTLTexture Viewerโ18Updated 10 months ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 ๐โ39Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.โ25Updated 6 years ago
- โ45Updated 6 months ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechniqueโ27Updated 5 years ago
- Image processing framework built on top of Metalโ36Updated 6 years ago
- A spatial search ฮผlibrary powered by GameplayKit ๐พโ30Updated 5 years ago
- ๐ Burst interface elements in Swiftโ31Updated 4 years ago
- Example of implementing low-poly water using SceneKit and Metal.โ16Updated 6 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)โ53Updated 3 years ago
- In SwiftUI, a property-wrapper provides velocity in pt/s from gestureโ42Updated 2 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen spaceโ14Updated 5 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.โ35Updated last month
- Split NSAttributedText into glyph CGPath, convert NSAttributedText to SVGโ38Updated 5 years ago
- A set of extensions and utilities to work with CoreVideo types.โ25Updated 10 months ago
- Create a gradient color picker like Snapchatsโ29Updated 5 years ago
- Volumetric realtime graphicsโ54Updated 2 years ago
- Add a drop shadow to a UIVisualEffectView using a 9-part UIImage.โ62Updated 4 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)โ30Updated 2 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4โ36Updated 5 months ago
- Dynamic, Rule based @EnvironmentKeys for SwiftUIโ57Updated 5 years ago
- An implementation of logarithmic zoom level getter & setter missed in MKMapView.โ21Updated 4 years ago
- Create animations over Bezier curves of any number of pointsโ50Updated 3 years ago
- A Metal-backed, blazingly fast alternative to CAGradientLayer.โ90Updated 9 months ago
- SwiftUI support for drag and drop on iOSโ40Updated 5 years ago
- Auto-binding for RxSwift inspired by SwiftUIโ45Updated 4 years ago