A tool to help you learn glsl, written in C++ and compiled to webassembly
☆22Aug 2, 2021Updated 4 years ago
Alternatives and similar repositories for ScriptenApp
Users that are interested in ScriptenApp are comparing it to the libraries listed below
Sorting:
- A camera frustum node for Maya☆14Oct 2, 2013Updated 12 years ago
- This project, an interactive OpenGL tool for Maya's 2016 Legacy Viewport, is no longer supported.☆37Feb 21, 2025Updated last year
- Maya plugin for displaying sections through model☆21Mar 17, 2022Updated 3 years ago
- Maya Viewport API...I need this☆23Jan 5, 2022Updated 4 years ago
- Dependency-free and header-only C++11 XGen XPD cache I/O library.☆13Jun 23, 2019Updated 6 years ago
- Quarantined Installer for Python☆13May 21, 2021Updated 4 years ago
- Template project to easily generate zip and windows installer in order to distribute/deploy a Maya plugin.☆12Aug 6, 2018Updated 7 years ago
- (c++) Exploded View node/deformer for Maya 2016.5 mimicking the Houdini exploded view sop☆11Jul 24, 2016Updated 9 years ago
- A tutorial on writing unhandled exception filters, WinDbg extensions, and how exceptions on Windows work.☆14Aug 30, 2020Updated 5 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆14Jun 11, 2018Updated 7 years ago
- Rayray is a baby ray tracer written in C++.☆18Aug 29, 2019Updated 6 years ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆40Dec 1, 2017Updated 8 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆63Jun 13, 2018Updated 7 years ago
- Ada is a data driven framework for creating executable templates in any VFX DCC☆20Jul 11, 2020Updated 5 years ago
- ☆19Mar 24, 2020Updated 5 years ago
- Dear ImGui on QRhi☆16Jun 5, 2020Updated 5 years ago
- A dependency graph written in python☆19Feb 8, 2021Updated 5 years ago
- Drawing OpenGL in Maya was never easier.☆75Feb 8, 2021Updated 5 years ago
- This is a basic environment written in CMake for Photoshop plug-in development.☆17Dec 17, 2022Updated 3 years ago
- Environment management framework☆48May 27, 2021Updated 4 years ago
- Simple pipeline tools for small game productions☆19Nov 17, 2019Updated 6 years ago
- Inhouse Maya XGen legacy simple version control tool☆25Jul 23, 2018Updated 7 years ago
- rGWB: A basic solid modeler for Polyhedral 2-Manifold solids. Split, explode and boolean operations supported.☆23Mar 28, 2019Updated 6 years ago
- Solutions for some common algorithm problems written in multiple languages.☆10Feb 20, 2016Updated 10 years ago
- Lightweight open-source production tools for Maya☆27Sep 29, 2023Updated 2 years ago
- A configurable multi-purpose USD Asset Resolver☆25Sep 30, 2024Updated last year
- Create simple image processing composting node graphs inside of Autodesk Maya.☆23Oct 4, 2021Updated 4 years ago
- PySide widgets and helpers☆53Jun 17, 2022Updated 3 years ago
- open source animation workflow plugin for Maya☆54Jun 9, 2021Updated 4 years ago
- Runtime Compiled C++ in Maya☆51Dec 13, 2017Updated 8 years ago
- os.cpus() for node and the browser☆25May 25, 2020Updated 5 years ago
- Harmonic Deformer for Autodesk Maya☆62Nov 27, 2019Updated 6 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Jan 23, 2020Updated 6 years ago
- A marking menu for DCC applications that support Python3 and qtpy.☆27Updated this week
- Pose-based rig caching plugin for Maya☆59Apr 29, 2019Updated 6 years ago
- A minimal Qt based menu to quickly find and execute Maya commands and user scripts.☆73Apr 15, 2024Updated last year
- A application environment and launcher☆31Updated this week
- Pythonic maya property access☆27Jul 28, 2018Updated 7 years ago
- ☆25Nov 11, 2019Updated 6 years ago