nsf / nextgameLinks
Work-in-progress "voxel" game or game engine.
☆18Updated 10 years ago
Alternatives and similar repositories for nextgame
Users that are interested in nextgame are comparing it to the libraries listed below
Sorting:
- ☆17Updated 2 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated 2 months ago
- ☆33Updated 3 years ago
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Updated 7 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- A very simple marching cubes example.☆64Updated 8 years ago
- Source for my implementation of Voxel Cone Tracing as part of my master thesis.☆17Updated 8 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- Vulkan Renderer☆31Updated last year
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Game engine designed for handling galactic sized game worlds.☆33Updated 3 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- shd shader generator☆10Updated 7 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Maciej's Toolbox☆66Updated 5 months ago
- random 2d engine rumblings☆18Updated 7 years ago
- Real time sparse voxel octree renderer☆40Updated last year
- simple vulkan framework☆12Updated 9 years ago
- Voxel handling library for game development, threaded generation/io/meshing with openGL rendering.☆53Updated 4 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- OpenGL-based voxel renderer☆66Updated 9 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- Nimble is a header-only utility library.☆10Updated 8 years ago
- #include <engine>☆40Updated 6 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- Procedural world generation experiment☆24Updated 6 years ago