GenuineAster / VoxelatorLinks
Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.
☆22Updated 8 years ago
Alternatives and similar repositories for Voxelator
Users that are interested in Voxelator are comparing it to the libraries listed below
Sorting:
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- ☆55Updated 8 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- Software rasterization occlusion culling library☆39Updated 10 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- #include <engine>☆40Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- ☆33Updated 3 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Fast hash table template for array indexes.☆28Updated 9 years ago
- Code-driven, simple and bloat-free GUI system.☆54Updated 6 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Nebula Trifid☆70Updated 2 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Vulkan Renderer☆31Updated last year
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.☆27Updated 12 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- ☆52Updated last year
- GLSL shader live-reloading☆69Updated 8 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- rex engine and game☆15Updated 4 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 11 years ago