nothke / atmospheric-scatteringView external linksLinks
Atmospheric Scattering Unity package
☆12Feb 24, 2021Updated 4 years ago
Alternatives and similar repositories for atmospheric-scattering
Users that are interested in atmospheric-scattering are comparing it to the libraries listed below
Sorting:
- ☆21Jul 1, 2022Updated 3 years ago
- Multiplatform Build Settings is an Unity tool for building to multiple platforms at once, each with their own unique settings.☆10Sep 3, 2024Updated last year
- Component that handles auto-generating 2D Shadow caster shapes for your Tilemap and applies them.☆12May 12, 2023Updated 2 years ago
- Collection of Unity shader copypastas and gotchas☆14Feb 18, 2019Updated 6 years ago
- simple rollback mechanism made with unity☆14Mar 28, 2021Updated 4 years ago
- Unity Particle System Study☆11Sep 25, 2021Updated 4 years ago
- Unity shaders made for various purposes, written in Cg/HLSL.☆19Jun 5, 2022Updated 3 years ago
- In this tutorial you will learn how to create a basic RigidBody Bullet that on impact, will have a particle system play at the impact loc…☆16Aug 15, 2021Updated 4 years ago
- A simple, minimal, extensible Unity in-editor Bezier system suitable for path following and stuff, yeah?☆14Sep 6, 2017Updated 8 years ago
- Camo surface shader made in unity with support for camo map.☆18Oct 8, 2022Updated 3 years ago
- A simple script that you should attach to a plane with a box trigger collider to have stuff float in the trigger. Simulates water float/ …☆18Feb 7, 2025Updated last year
- ☆18May 2, 2017Updated 8 years ago
- Unity DOTS-ECS example with IJobForEach (BC and WithEntity) and IBufferElementData.☆13Dec 10, 2019Updated 6 years ago
- Various DOTS Gotchas collected by me☆69Sep 19, 2019Updated 6 years ago
- A barebones example of Unity's ScriptableRendererFeature☆17Feb 28, 2020Updated 5 years ago
- A very simple experiment to create an Omnidirectional light using Shader graph☆19Jan 17, 2020Updated 6 years ago
- GPU implementation of my paper, Real-Time Fluid Simulation on the Surface of a Sphere☆23Sep 3, 2019Updated 6 years ago
- This is the source code for my tutorial of tile blending / edge smoothing in Unity☆20Mar 7, 2024Updated last year
- Unity Screen Space Ray Traced Depth of Field☆25Mar 9, 2018Updated 7 years ago
- ☁️ Poking around with volumetric rendering in Unity.☆20Feb 15, 2022Updated 4 years ago
- ☆21Jun 28, 2024Updated last year
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22May 15, 2025Updated 9 months ago
- ☆32Jan 27, 2026Updated 2 weeks ago
- CSG Editor made in C#☆23Dec 8, 2022Updated 3 years ago
- Create Icosahedron Sphere and UV Sphere in one click in Unity.☆23Oct 22, 2018Updated 7 years ago
- Trading System for Unity game engine☆25Apr 25, 2020Updated 5 years ago
- A minimal atmospheric scattering implementation for Unity☆505Feb 27, 2021Updated 4 years ago
- ☆24Aug 30, 2018Updated 7 years ago
- ☆58Mar 1, 2021Updated 4 years ago
- Height Based 2 color gradient shaders for Unity☆28Jan 23, 2022Updated 4 years ago
- Perform a raycast against one or more meshes.☆29Aug 29, 2018Updated 7 years ago
- ☆27Mar 4, 2019Updated 6 years ago
- SmoothTilt is a tool that allows for quick and easy tilt effect on UI elements, cameras or 2D/3D objects.☆25Jan 4, 2022Updated 4 years ago
- explorable solar system☆24Oct 29, 2015Updated 10 years ago
- Provides dungeon instances, player housing and general 'room' features to Forge Networking Remastered.☆27May 25, 2019Updated 6 years ago
- Shader-based solution to blend arbitrary meshes with Unity terrain☆38Dec 23, 2019Updated 6 years ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆33Sep 2, 2023Updated 2 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Feb 24, 2019Updated 6 years ago