modular particle system using compute shaders.
☆31Aug 3, 2019Updated 6 years ago
Alternatives and similar repositories for modular-deferred-gpu-particle-system
Users that are interested in modular-deferred-gpu-particle-system are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25May 12, 2019Updated 6 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Aug 5, 2019Updated 6 years ago
- Particle system using Curl Noise for Unity.☆34Dec 7, 2018Updated 7 years ago
- Particle system written on the GPU using compute shaders in Unity.☆11May 14, 2020Updated 5 years ago
- GPU Particle System for Unity (require DirectX environment)☆102Dec 2, 2016Updated 9 years ago
- electric & gravitational field effect with unity particles☆37Apr 16, 2019Updated 6 years ago
- Using Direct X compute shaders to emit and update up to 5,000,000 particles simultaneously. Particle-Mesh collision detection is done usi…☆46Jun 16, 2017Updated 8 years ago
- simple gpu instancing particles with collision calculation☆13Oct 31, 2017Updated 8 years ago
- GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.☆92Oct 6, 2016Updated 9 years ago
- Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.☆57Dec 1, 2020Updated 5 years ago
- LSystem demonstration for Unity.☆36Jan 1, 2020Updated 6 years ago
- It already exists port of this shader. Just in case, a simple one and no blur effect.☆34Mar 20, 2019Updated 7 years ago
- A Unity-Based GPU FFT Ocean☆15Dec 26, 2018Updated 7 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated 9 months ago
- This is PostEffect package(HLSL Shader).☆17Dec 15, 2019Updated 6 years ago
- This is simple to use CurlNoise effect for Unity.☆12Oct 13, 2019Updated 6 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 8 years ago
- Scripts for taking screenshots with countdown animation and chroma keying in Unity. 🏳🌈☆16May 16, 2021Updated 4 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Jun 14, 2017Updated 8 years ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Mar 26, 2018Updated 7 years ago
- 3D volumetric fire on Unity☆13Mar 14, 2021Updated 5 years ago
- Simulation of Stable Fluids using Unity, Jos Stam, SIGGRAPH 1999.☆15Oct 9, 2017Updated 8 years ago
- Camera effect for use in Unity with PostProcessingStackV2☆22Jul 2, 2019Updated 6 years ago
- Mesh Deformation with Vertex Shader☆49Jan 7, 2020Updated 6 years ago
- gpu particle for unity☆116Mar 29, 2018Updated 7 years ago
- GPU Instancing + Boids + Animation Texture Baker☆156Jan 16, 2018Updated 8 years ago
- Crowd and Car Simulation in Unity 3D. Simulates realistic crowd behavior on a macro level with excellent performance by assigning behavio…☆15May 9, 2017Updated 8 years ago
- Lightweight Unity library for smoothing movements and value progressions in code (dragging, easing, tweening).☆32May 18, 2019Updated 6 years ago
- Repository of a grass simulation featuring geometric grass rendering, dynamic LOD with billboard grass, wind simulation and collision det…☆19Jun 23, 2018Updated 7 years ago
- 100+ algorithms & data structures generically implemented in C#.☆11May 30, 2022Updated 3 years ago
- ComputeShader implementation trails for Unity☆148Sep 6, 2024Updated last year
- Procedural Music Generator (Made with Unity)☆18Jul 13, 2020Updated 5 years ago
- Jobified Time control system for Unity(Rewind,SlowMo,FastForward,Stop) & Physics-AudioSupport☆14Jun 28, 2019Updated 6 years ago
- Unity SphereNavigation☆21Nov 17, 2019Updated 6 years ago
- An example of how to setup a virtual reality project using Unity's modern XR systems! A full tutorial on how this was made can be found a…☆15Feb 5, 2020Updated 6 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Oct 31, 2018Updated 7 years ago
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆30Jul 23, 2019Updated 6 years ago
- A group of agents that implements both blended and priority based movement, resulting in a fluid group behavior that still allows for str…☆24Dec 19, 2017Updated 8 years ago
- Utility library in C++ (containers, memory management, inter-process communication)☆26Apr 28, 2018Updated 7 years ago