microsoft / renderformerLinks
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
☆894Updated 3 months ago
Alternatives and similar repositories for renderformer
Users that are interested in renderformer are comparing it to the libraries listed below
Sorting:
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆634Updated 8 months ago
- ☆368Updated last month
- Fast mesh to 3D gaussian splat conversion☆428Updated last month
- Sample viewer implementing several rendering methods for 3D gaussians using Vulkan API☆323Updated 2 months ago
- [SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models☆394Updated last year
- This repository contains the implementation of our novel approach associated with the paper "Don't Splat Your Gaussians" to modeling and …☆132Updated 11 months ago
- ☆1,074Updated last month
- ☆804Updated 9 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆892Updated 5 months ago
- SIGGRAPH 2025 "Practical Inverse Rendering Of Textured And Translucent Appearance"☆121Updated last month
- Official implementation of SIGGRAPH 2025 paper "Image-GS: Content-Adaptive Image Representation via 2D Gaussians"☆427Updated last month
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆189Updated 3 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆281Updated 3 months ago
- [3DV 2025 Best Paper] We present Object Images (Omages): An homage to the classic Geometry Images.☆361Updated last year
- Generate a 3D mesh from a few images☆161Updated last week
- Subsurface Scattering for Gaussian Splatting☆160Updated 5 months ago
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and vision…☆705Updated 8 months ago
- MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers☆417Updated 11 months ago
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆240Updated 3 months ago
- ☆479Updated 9 months ago
- A Python package for calling Slang modules from PyTorch.☆73Updated last month
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆1,149Updated 10 months ago
- [ICCV 2025] Official code of DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning☆691Updated last month
- Continuous Remeshing For Inverse Rendering☆518Updated 3 years ago
- CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets☆960Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆162Updated last year
- Real-time physical light transport (PLT) framework☆250Updated 2 years ago
- ☆647Updated last year
- A collection of papers on neural field-based inverse rendering.☆253Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆631Updated last year