microsoft / renderformerLinks
Official Code Release for [SIGGRAPH 2025] RenderFormer: Transformer-based Neural Rendering of Triangle Meshes with Global Illumination
☆652Updated this week
Alternatives and similar repositories for renderformer
Users that are interested in renderformer are comparing it to the libraries listed below
Sorting:
- ☆340Updated 8 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆605Updated 2 months ago
- Fast mesh to 3D gaussian splat conversion☆262Updated 3 months ago
- ☆755Updated last week
- [SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models☆367Updated 10 months ago
- This repository contains the implementation of our novel approach associated with the paper "Don't Splat Your Gaussians" to modeling and …☆112Updated 4 months ago
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and vision…☆627Updated last month
- Sample implementing several rendering methods for 3D gaussian splatting☆144Updated 2 weeks ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆164Updated last month
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆781Updated last week
- ☆745Updated 3 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆273Updated 3 weeks ago
- MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers☆379Updated 5 months ago
- [3DV 2025 Best Paper] We present Object Images (Omages): An homage to the classic Geometry Images.☆319Updated 6 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆143Updated 7 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆222Updated 2 weeks ago
- ☆424Updated 3 months ago
- Continuous Remeshing For Inverse Rendering☆497Updated 2 years ago
- ☆548Updated last year
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆562Updated 6 months ago
- Generate a 3D mesh from a few images☆138Updated last week
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆292Updated 9 months ago
- SIGGRAPH 2025 "Practical Inverse Rendering Of Textured And Translucent Appearance"☆99Updated 2 months ago
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆1,024Updated 4 months ago
- Subsurface Scattering for Gaussian Splatting☆147Updated last week
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆187Updated 3 months ago
- CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets☆935Updated last year
- [ICCV 2025] Official code of DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning☆614Updated 3 weeks ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆280Updated 5 months ago
- A collection of papers on neural field-based inverse rendering.☆233Updated 6 months ago