nv-tlabs / FlexiCubesLinks
☆770Updated 5 months ago
Alternatives and similar repositories for FlexiCubes
Users that are interested in FlexiCubes are comparing it to the libraries listed below
Sorting:
- CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets☆946Updated last year
- [NeurIPS 2023] Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation☆454Updated last year
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,251Updated 5 months ago
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆724Updated last year
- ☆439Updated 5 months ago
- [3DV 2025 Best Paper] We present Object Images (Omages): An homage to the classic Geometry Images.☆349Updated 8 months ago
- [ICCV 2023] Official code for NeuS2☆704Updated last year
- MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers☆394Updated 7 months ago
- [CVPR 2024 Highlight] XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies☆492Updated 2 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆702Updated last month
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆636Updated 2 months ago
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆909Updated last year
- TriplaneGaussian: A new hybrid representation for single-view 3D reconstruction.☆892Updated last year
- ☆551Updated last year
- [SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models☆372Updated last year
- [ICCV2023] Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement☆946Updated 10 months ago
- Continuous Remeshing For Inverse Rendering☆503Updated 2 years ago
- [ICCV 2025] From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Me…☆900Updated 4 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆584Updated last year
- An open-source impl. of Large Reconstruction Models☆1,151Updated last year
- Differentiable Iso-Surface Extraction Package (DISO)☆296Updated 4 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆469Updated 7 months ago
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆581Updated last year
- [CVPR 2024] Text-to-3D using Gaussian Splatting☆840Updated last year
- CraftsMan: High-fidelity Mesh Generation with 3D Native Diffusion and Interactive Geometry Refiner☆757Updated 2 months ago
- NeRFshop: Interactive Editing of Neural Radiance Fields☆460Updated 2 years ago
- Converts an input mesh to a signed distance field (SDF)☆377Updated 11 months ago
- Easy NeRF synthetic dataset creation within Blender☆939Updated 8 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆943Updated 9 months ago
- [CVPR 2024] GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models☆786Updated 8 months ago