Alternate lighting models using custom SCNProgram for SceneKit
☆15Jan 25, 2023Updated 3 years ago
Alternatives and similar repositories for scenekit-lighting-models
Users that are interested in scenekit-lighting-models are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An XCFramework-based Swift Package for the Draco compression library☆21Mar 10, 2024Updated 2 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆23Oct 5, 2025Updated 11 months ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Sep 27, 2021Updated 4 years ago
- A demonstration of RealityKit's LowLevelMesh API☆107Mar 30, 2025Updated last year
- Convert between images, pixel buffers and textures.☆15Aug 29, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A demonstration of how to play HDR video with Metal and AVFoundation☆24Mar 10, 2025Updated last year
- Water simulation with OpenGL☆18Jan 20, 2025Updated last year
- ☆13Dec 17, 2019Updated 6 years ago
- 🌓 The most basic CSS4 Dark ↔ Light theme switcher.☆11Sep 17, 2018Updated 8 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆107Jun 16, 2023Updated 3 years ago
- Light-weight online font texture atlas builder☆13Aug 16, 2024Updated 2 years ago
- Small project for pyramidal image inpainting in Processing☆11Jul 24, 2019Updated 7 years ago
- A Signed Distance Bounds renderer using Apple's Metal compute pipeline☆31May 14, 2020Updated 6 years ago
- ☆11Apr 22, 2021Updated 5 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A metal based game engine☆44Apr 28, 2021Updated 5 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆71Mar 24, 2022Updated 4 years ago
- This utility library helps to generate body for GraphQL request using POJO and annotations.☆15Jan 20, 2026Updated 8 months ago
- iOS SDK for broadcasting live video with django-broadcast☆10May 2, 2016Updated 10 years ago
- An interactive pincushion distortion effect on iOS☆27Sep 18, 2023Updated 3 years ago
- cutter2 is simple QuickTime movie editor - with powerful key shortcuts.☆11Updated this week
- This thing counts your keystrokes.☆10Sep 19, 2016Updated 10 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆61Sep 13, 2019Updated 7 years ago
- ☆44May 22, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- MeshKit☆14Apr 22, 2019Updated 7 years ago
- A path tracer for photorealistic rendering written in Swift☆19Jan 18, 2018Updated 8 years ago
- electribe2 allpat/zip converter☆14Feb 7, 2023Updated 3 years ago
- ☆45Mar 5, 2026Updated 6 months ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆34Sep 2, 2021Updated 5 years ago
- Working example of SCNTechnique and Metal☆57Sep 22, 2017Updated 9 years ago
- Shadertoy-style SwiftUI view☆53Mar 4, 2022Updated 4 years ago
- scrollytelling and Filament☆11Jan 7, 2023Updated 3 years ago
- Simple experiment to capture Depth data from the iPad Pro's LiDAR☆26Feb 8, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Core Animation archive and bundle player.☆73Mar 15, 2026Updated 6 months ago
- MPS like shaders for audio processing. Conv1d, Spectrogram.☆19Apr 3, 2021Updated 5 years ago
- ShaderView: Seamless Metal Shader Integration in SwiftUI☆15Jan 12, 2024Updated 2 years ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Jan 25, 2022Updated 4 years ago
- ☆14Mar 24, 2026Updated 6 months ago
- A test iOS app for identifying wide color (Display P3) in a live camera feed☆39Dec 29, 2017Updated 8 years ago
- Peter Shirley's Ray Tracing in One Weekend recreated with the new Metal ray tracing API☆18Dec 29, 2022Updated 3 years ago