metal-by-example / scenekit-lighting-modelsLinks
Alternate lighting models using custom SCNProgram for SceneKit
☆15Updated 2 years ago
Alternatives and similar repositories for scenekit-lighting-models
Users that are interested in scenekit-lighting-models are comparing it to the libraries listed below
Sorting:
- A demonstration of how to play HDR video with Metal and AVFoundation☆21Updated 5 months ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆32Updated 3 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆49Updated 2 years ago
- An XCFramework-based Swift Package for the Draco compression library☆18Updated last year
- SIMDTools provides utility functions and extensions for working with SIMD matrices and vectors in Swift.☆17Updated 8 months ago
- A collection of code that makes writing code with RealityKit easier.☆20Updated last year
- Shadertoy-style SwiftUI view☆51Updated 3 years ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆56Updated 4 months ago
- A signed distant font generator and a runtime helper for MacOSX and iOS that utilize Metal and CoreText.☆16Updated 10 months ago
- ☆17Updated last week
- ☆63Updated last year
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆98Updated 2 years ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated last year
- A demonstration of RealityKit's LowLevelMesh API☆94Updated 4 months ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Updated 3 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆54Updated 3 years ago
- ☆76Updated 7 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆46Updated 2 months ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A set of extensions and utilities to work with CoreVideo types.☆26Updated last year
- Basic wave simulation using Metal compute shaders☆21Updated 9 years ago
- A translation of Apple's sample code VoxelPanda: Getting Started with Voxels Using ModelIO and SceneKit into Swift☆17Updated 6 years ago
- Graphics and animations with the Apple Metal API☆138Updated 3 weeks ago
- Shadertoy to Metal☆30Updated last year
- A demonstration of using SCNProgram to draw a selection silhouette for an object☆39Updated 6 years ago
- Can I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.☆18Updated last year
- ☆13Updated 5 years ago
- An interactive pincushion distortion effect on iOS☆22Updated last year