philvanza / SceneKit-RayTracing-AdvancedLinks
SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)
☆14Updated 3 years ago
Alternatives and similar repositories for SceneKit-RayTracing-Advanced
Users that are interested in SceneKit-RayTracing-Advanced are comparing it to the libraries listed below
Sorting:
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆15Updated 3 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Updated 3 years ago
- A demonstration of RealityKit's LowLevelMesh API☆103Updated 9 months ago
- This is a convenience API for setting Collision Filters in RealityKi☆31Updated last year
- ☆62Updated last year
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆58Updated 9 months ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated last year
- ☆49Updated 3 years ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆21Updated last month
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆30Updated last year
- A Swift framework that simplifies working with Apple's Metal API.☆78Updated 10 months ago
- Reality Composer Pro Dynamic Materials Library☆49Updated 2 years ago
- Demonstrates using ARKit in iOS to apply metal shaders to real world surfaces☆94Updated 5 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 5 months ago
- A collection of interactive animations made with code in Swift Playgrounds app☆91Updated 2 years ago
- A set of convenience APIs that make working with RealityKit more efficient.☆21Updated last month
- A tool for generating textures and scenes for SceneKit☆20Updated 3 years ago
- A sheet shows the evolution of Apple frameworks - Metal, ARKit, and RealityKit.☆168Updated last month
- Examples of ShaderGraph Material with RealityKit☆67Updated last year
- A VisionOS library to visualize the bounding boxes in RealityKit☆48Updated 2 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆68Updated 3 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆46Updated 6 months ago
- Graphics and animations with the Apple Metal API☆148Updated 5 months ago
- Can I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.☆18Updated last year
- Write RealityKit shaders using Swift☆190Updated last year
- Example project showing how an immersive scene on visionOS can contain a RealityView that presents a ModelEntity and how that entity can …☆75Updated last year
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆72Updated last year
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆24Updated 10 months ago
- Enables easy, convenient asynchronous asset loading in RealityKit for many different kinds of assets.☆31Updated 2 years ago
- A minimal iOS AR app that displays virtual objects at specific geographical locations, in an AR scene.☆39Updated 3 years ago