delasign / ArtzyCameraLinks
Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.
☆25Updated 6 years ago
Alternatives and similar repositories for ArtzyCamera
Users that are interested in ArtzyCamera are comparing it to the libraries listed below
Sorting:
- An Augmented Reality framework. Built on ARKit. Made with app developers in mind.☆60Updated 5 years ago
- Create animations over Bezier curves of any number of points☆51Updated 4 years ago
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- ☆20Updated 8 years ago
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 6 years ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 6 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆60Updated 6 years ago
- Xcode Playground to show how to calculate the size of the bounding box in screen space☆13Updated 6 years ago
- Fluid Simulation with Metal☆95Updated 7 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 11 months ago
- DIGITAL COMPOSITING workflow for graphics software on mobile and spatial devices☆33Updated last month
- A UIView which points at a RealityKit Entity from screenspace☆50Updated 5 years ago
- Clean class to create a portal in SceneKit for use in ARKit.☆71Updated 5 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆52Updated 8 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- A demonstration of using SCNProgram for custom rendering and animation of a time-of-day skydome☆21Updated 6 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivi…☆107Updated 2 years ago
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- Working example of SCNTechnique and Metal☆58Updated 8 years ago
- GlitchArt: Cyberpunk-2077-Style Glitch Art For Apple Vision Pro,Shader Graph☆24Updated 8 months ago
- A simple implementation of SCNTechnique☆72Updated 6 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆15Updated 3 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 3 years ago
- API to generate 3D surface meshes for Apple platforms☆23Updated last year
- Digital Compositing Metal Shader and CIFilter☆42Updated 2 years ago