warrenm / DracoSwiftLinks
An XCFramework-based Swift Package for the Draco compression library
☆20Updated last year
Alternatives and similar repositories for DracoSwift
Users that are interested in DracoSwift are comparing it to the libraries listed below
Sorting:
- A demonstration of how to play HDR video with Metal and AVFoundation☆23Updated 10 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Updated 3 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 3 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A demonstration of RealityKit's LowLevelMesh API☆103Updated 10 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆100Updated 2 years ago
- A set of convenience APIs that make working with RealityKit more efficient.☆21Updated 2 months ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆21Updated 2 months ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆15Updated 3 years ago
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- ☆63Updated last year
- Graphics and animations with the Apple Metal API☆151Updated 6 months ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 6 months ago
- ☆46Updated 2 weeks ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆47Updated 7 months ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆72Updated last year
- The sample code accompanying the Thirty Days of Metal article series on Medium☆147Updated 3 years ago
- Type safety for Metal 🤘☆39Updated 9 months ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆57Updated 10 months ago
- Pixar's universal scene description for swift and the open source metaverse.☆86Updated 11 months ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated 2 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆34Updated 4 years ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- ☆49Updated 3 years ago
- Can I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.☆18Updated last year
- A Swift framework that simplifies working with Apple's Metal API.☆78Updated 11 months ago
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆218Updated 3 weeks ago
- Shadertoy-style SwiftUI view☆52Updated 3 years ago
- 🤘 Metal with SwiftUI☆48Updated 5 years ago
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆65Updated 2 years ago