warrenm / DracoSwiftLinks
An XCFramework-based Swift Package for the Draco compression library
☆18Updated last year
Alternatives and similar repositories for DracoSwift
Users that are interested in DracoSwift are comparing it to the libraries listed below
Sorting:
- Scale-invariant highlight effect for SCNNodes based on SCNTechnique☆27Updated 6 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- A demonstration of RealityKit's LowLevelMesh API☆91Updated 3 months ago
- A demonstration of how to play HDR video with Metal and AVFoundation☆21Updated 4 months ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- ☆61Updated last year
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆96Updated 2 years ago
- A collection of code that makes writing code with RealityKit easier.☆20Updated last year
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- Alternate lighting models using custom SCNProgram for SceneKit☆15Updated 2 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆53Updated last week
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆54Updated 3 months ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆21Updated 7 months ago
- Level up your AR development workflow with RealityCheck: an open-source Mac app for streamlined debugging and real-time preview of AR pro…☆70Updated last year
- A set of extensions and utilities to work with CoreVideo types.☆26Updated last year
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆45Updated last month
- ☆40Updated last year
- The sample code accompanying the Thirty Days of Metal article series on Medium☆139Updated 2 years ago
- Graphics and animations with the Apple Metal API☆134Updated 9 months ago
- Pixar's universal scene description for swift and the open source metaverse.☆77Updated 4 months ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆20Updated 3 years ago
- 🤘 Metal with SwiftUI☆48Updated 4 years ago
- ☆47Updated 3 years ago
- A quick prototype of some fluted (reeded) glass for VisionOS.☆22Updated last year
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆32Updated 3 years ago
- FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.☆57Updated 5 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated 2 weeks ago
- Type safety for Metal 🤘☆36Updated 2 months ago
- RealityKit integration of ARKit-Corelocation Library☆22Updated 2 years ago