turner / HelloMetalLinks
A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.
☆39Updated 6 years ago
Alternatives and similar repositories for HelloMetal
Users that are interested in HelloMetal are comparing it to the libraries listed below
Sorting:
- A live editing environment for Apple's Metal MSL shader libraries☆49Updated 8 years ago
- Using SCNRenderer to render a scene offscreen to a texture that's then displayed in another scene☆105Updated 6 years ago
- ☆25Updated 8 years ago
- A simple implementation of SCNTechnique☆72Updated 5 years ago
- 3D graphics for iOS using Metal and Swift☆111Updated 3 weeks ago
- SceneKit mesh deformed by a Metal compute shader☆85Updated 7 years ago
- A Random Number Generator for Metal☆48Updated last year
- Basic examples of shaders in SceneKit + ARKit☆37Updated 6 years ago
- ☆76Updated 7 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Updated 3 years ago
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 5 years ago
- GLTF extension for SceneKit☆52Updated 5 years ago
- Viola Jones Haar-Cascade on iOS+Metal☆43Updated 7 years ago
- ☆54Updated 6 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- Fluid Simulation with Metal☆94Updated 7 years ago
- Diving into ARKit internals.☆29Updated 7 years ago
- A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation☆34Updated 6 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- ☆24Updated 7 years ago
- Cross-platform math library with SIMD support☆66Updated 2 years ago
- Simple Metal shadow map☆24Updated 7 years ago
- A demo of the ARKit Demo project from Xcode 9 as a Swift Playground☆49Updated 6 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆57Updated 3 years ago
- Deformable 3D terrain in SceneKit☆71Updated 3 years ago
- This is the sample code for the Metal Programming Guide.☆111Updated 7 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆26Updated 9 years ago
- Image processing framework built on top of Metal☆37Updated 6 years ago
- ByteBackpacker is a small utility written in Swift to pack value types into a Byte array and unpack them back.☆33Updated 3 years ago