mdally / VoronoiLinks
C++ implementation of Fortune's Algorithm for computing bounded Voronoi diagrams
☆25Updated 8 years ago
Alternatives and similar repositories for Voronoi
Users that are interested in Voronoi are comparing it to the libraries listed below
Sorting:
- Docking code for ImGui☆66Updated last year
- A free, header-only C++ swarming (flocking) library for real-time applications☆137Updated 6 years ago
- A minimal geometry editing UI based on IMGUI☆114Updated 5 years ago
- Procedural tree mesh generator (and editor)☆204Updated 10 years ago
- A realtime terrain erosion & fluid simulation running on the CPU.☆80Updated 5 years ago
- The fastest culler ever☆39Updated 7 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- VERY simple cross-platform C++ analytics for games (using Google Analytics)☆97Updated 2 years ago
- Using clipper and poly2tri together for robust triangulation☆92Updated 11 years ago
- voxel Terrain using marching cubes and transvoxel☆112Updated 8 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆84Updated 6 years ago
- Simple sweep line visibility polygon algorithm implementation☆106Updated 3 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Nebula Trifid☆72Updated last year
- GLSL shader live-reloading☆69Updated 8 years ago
- a header-only C++ .blend file parser☆77Updated 3 months ago
- Voxel engine in C++ using Urho3D☆109Updated 7 years ago
- Poisson disk points generator in C++ in a single file☆189Updated last month
- SSE Frustum Culling Demo☆72Updated 4 years ago
- Single-header libraries from the Magnum engine☆122Updated 7 months ago
- ☆87Updated 8 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated last month
- Bootstrap projects for the Magnum C++11 graphics engine☆95Updated 6 months ago
- Library of cubic spline utilities☆329Updated 2 weeks ago
- Game Engine☆129Updated 6 years ago
- Sample for the Voxels library☆37Updated 11 years ago
- An entity component framework.☆55Updated 3 years ago