apples / ginseng
An entity component framework.
☆52Updated 3 years ago
Alternatives and similar repositories for ginseng:
Users that are interested in ginseng are comparing it to the libraries listed below
- entity component system framework☆48Updated this week
- Use EnTT in Lua with Sol2☆50Updated 5 months ago
- Lambda Game Engine☆23Updated 4 years ago
- A simple and powerful entity component system (ECS) written in C++17☆97Updated last week
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆53Updated last month
- C++ skeletal animation library☆39Updated 8 months ago
- Data Oriented Tower Defense Example☆55Updated 4 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- A personal game engine project, with development focus towards 2D/2.5D games.☆41Updated 2 months ago
- The fastest culler ever☆36Updated 6 years ago
- ☆24Updated 4 years ago
- A free C++ game development framework for Windows.☆41Updated last week
- Simple example of a breakout game, using SDL and Entt.☆44Updated 4 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆38Updated last week
- Yet another multiplatform C++ framework to make games☆74Updated last week
- Embeddable lightweight scripting language with C++ syntax☆66Updated 3 weeks ago
- ENGINE..... vrooooommm☆35Updated 7 months ago
- RavEngine sample programs☆34Updated 3 weeks ago
- Next-gen general purpose game engine written in modern C++☆59Updated 3 weeks ago
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 2 years ago
- Node Editor of OpenGL Shaders☆33Updated last year
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- Demo showing how to use the-forge with your own windowing, input and application loop☆29Updated 4 years ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆120Updated 3 months ago
- Archived!☆27Updated 3 years ago
- String ID library & debugging tools☆45Updated last year